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1
votes
By Design

[Win] First StructuredBuffer will be deleted when calling ComputeShader....

Graphics - General

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Nov 28, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open attached project "973508.zip" 2. Click on "TEST BUFFER/Add numbers" menu item *two identical int array... Read more

0
votes
Fixed

[Regression] Crash in Projector::PrepareRenderNode after selecting gameo...

Graphics - General

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Dec 06, 2017

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Version/s: 2017.3.0f2

Steps to repro: 1. Open attached project and 't1' scene; 2. Select 'Terrain' gameobject in the Hierarchy; 3. In the Terrain Inspect... Read more

0
votes
Won't Fix

A texture's pixels are being changed after Texture2D.Apply() is called

Graphics - General

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Dec 02, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open QA's attached project 2. Open "SceneTest" 3. Enter playmode and press Z Expected result: Texture's colo... Read more

0
votes
Fixed

Assertion failed when switching to linear mode

Graphics - General

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Dec 07, 2017

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Version/s: 2018.1.0a7

Steps to reproduce : - create a new project - go to Build Settings - change from Gamma to Linear mode and notice the error Asserti... Read more

0
votes
Won't Fix

Crash when calling "SkinnedMeshRenderer.BakeMesh()" with NULL as the par...

Graphics - General

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Apr 09, 2019

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Version/s: 2017.3.0a6, 2017.4.25f1

Reproduction steps: 1. Open the "New Unity Project.7z" project 2. Open "Test" scene 3. Enter Play mode 4. Press "B" Expected Resul... Read more

0
votes
Fixed

[Windows] Videos are rendered in different color spaces between Editor a...

Graphics - General

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Jun 01, 2018

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Version/s: 2017.3.1p3

There appears to be a break in orthogonality between how videos are rendered to the screen when using linear color space and deferre... Read more

0
votes
By Design

Animator with enabled culling doesn't affect cloth simulation correctly

Graphics - General

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Dec 13, 2017

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Version/s: 2017.2.0p3

Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Run it - Notice that arms and legs stay stiff Reproduced with... Read more

0
votes
Duplicate

[Shuriken] Prefab with Particle System is visible in the Scene and Game ...

Graphics - General

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Dec 08, 2017

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Version/s: 2017.1.0b10, 2018.1.0a7

Steps to reproduce: 1. Download 976709_repro.zip 2. Select "Particle system" prefab 3. Check Scene and Game window Expected results... Read more

0
votes
Postponed

Stuttery image rendering with fast continuous motion

Graphics - General

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Dec 08, 2017

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Version/s: 5.6.4f1

Reproduction steps: 1. Open the attached project. 2. Play the 'Test' scene. Actual behavior: - Background will have occasional ran... Read more

8
votes
Fixed

Failed crunching texture error when crunching 8192px texture

Graphics - General

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Dec 11, 2017

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Version/s: 2017.3.0a7, 2017.3.0f2

To reproduce: 1. Open any project 2. Import attached picture PICTURE.png or any image with dimensions of 8192x8192 3. In image's Ins... Read more

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