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Assertion failed: Invalid mask passed to GetVertexDeclaration() when usi...
Steps to reproduce:1. Open the attached project2. Open the ExampleScene scene3. Play the scene4. Observe the errors Actual results: ... Read more
Editors crashes on play when Graphics Emulator is turned off under OpenG...
Steps to reproduce:1. Launch Unity Editor with the -force-gles31aep argument2. Open the attached project3. Switch platform to Androi... Read more
Transparent texture from Photoshop file has green background
To reproduce: 1. Download attached project "Test1.zip" and open in Unity2. Open "testscene" scene Expected Result: "startNodeTest.ps... Read more
[Graphics][Standalone] Textures don't render on standalone builds in the...
Reproduction steps:1. Open the attached project (Attached in my reply)(8:50 AM, OwnCloud link)(2017.2).2. Play the "Level-Culminatio... Read more
Crash at RendererScene::NotifyInvisible when entering playmode
Steps to reproduce:1. Open attached project2. Load "ImportScene" scene3. Enter play mode Notes:1. Making inactive objects "PlantMana... Read more
Two GUITexture materials are leaked into the Editor each time Play Mode ...
How to reproduce:1. Create a new Unity Project2. Open Window > Analysis > Profiler3. Select the Memory Profiler, enter and exi... Read more
Sparse Textures do not work when using Unity 2018.1 and up
Steps to reproduce:1. Open QA-supplied project ("SparseTextureBug.zip")2. Inspect the Console window and Scene Window Expected: No e... Read more
Animator with enabled culling doesn't affect cloth simulation correctly
Steps to reproduce: 1. Open attached project2. Open scene "test"3. Run it- Notice that arms and legs stay stiff Reproduced with: 201... Read more
Scene objects are not rendered at some angles and positions
Reproduction steps: 1. Open "MinimalReproProject"2. Open Scene "Desert_static"3. Disable Occlusion Culling Visualization4. Look arou... Read more
Rendering a mesh using different vertices with same uv-coordinates rend...
To reproduce: 1. Open the project, attached by the user (SameUVWithPointFilter.zip)2. Open the "MainScene" scene3. Enter Play mode4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
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- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code