Search Issue Tracker

2
votes
Not Reproducible

Editor crashes atGfxDevice::SetRenderTargets while importing

Graphics - General

-

Jun 16, 2017

-

Version/s: 5.6.1p3

Steps to reproduce: 1. Download project 2. Open downloaded project 3. While project is importing Editor crashes Expected results: P... Read more

4
votes
By Design

When "Multithreaded Rendering" is enabled, render thread plugin events a...

Graphics - General

-

Jan 23, 2017

-

Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project "case_873300-smallerProject.zip"; 2. In Player settings check if "Multithreaded Ren... Read more

0
votes
Fixed

[Graphics] Game View Skybox flickers on resizing its Window with Frame D...

Graphics - General

-

Mar 30, 2020

-

Version/s: 2020.1.0a11, 2020.1.0b4, 2020.2

On resizing the Game View Window or changing the layout with the Frame Debugger Enabled the Game View Skybox flickers and the memory... Read more

0
votes
Fixed

[Vulkan] HD template error spam: "Compute dispatch: missing texture ID <...

Graphics - General

-

Sep 17, 2018

-

Version/s: 2018.3.0b2

-e: follow up from case 1077485 --errors being spammed on Vulkan for Linux and Windows, not being thrown on DX12 or Metal -repro: -... Read more

0
votes
Fixed

Silent Crash on SetBoneWeights when there are more than 4 bone weights p...

Graphics - General

-

Aug 12, 2019

-

Version/s: 2019.3.0a3, 2019.3.0a11, 2020.1.0a1

How to reproduce: 1. Open attached project (SetWeightsCrashUpdated.zip) 2. Enter the Play Mode Reproducible with: 2019.3.0a3, 2019.... Read more

0
votes
Fixed

[Metal] Unable to access Texture2DArray from compute shader

Graphics - General

-

Jul 05, 2017

-

Version/s: 2017.1.0f1

Reproduction steps: 1. Open the attached project. 2. Make sure Editor is running with Metal graphics API. 3. Play and stop the scene... Read more

0
votes
Fixed

[DX12] 3D Texture causing player crash

Graphics - General

-

Jul 05, 2017

-

Version/s: 2017.1.0f1

Step: 1. Open repro project, there is a cube using 3D texture 2. Build DX12 windows player and play Or use the "3dtexture.exe_dx12" ... Read more

0
votes
Fixed

Windows Standalone build uses twice the RAM on Vulkan than on D3D11

Graphics - General

-

Jun 20, 2017

-

Version/s: 2017.1.0b9

Windows Standalone build uses twice the RAM on Vulkan than on D3D11. Scene with Main Camera and Directional Light (newly created) us... Read more

2
votes
Won't Fix

UI - Components ( e.g. Image Component) is no longer Anti Aliasing in Ga...

Graphics - General

-

Jul 06, 2017

-

Version/s: 2017.1.0f1

Antialiasing has been broken/disabled for UI elements when the canvas is set to 'ScreenSpace Overlay'. In the example scene, the Qu... Read more

0
votes
By Design

[FrameDebugger] Camera Color property title in FrameDebugger is updated ...

Graphics - General

-

Mar 24, 2020

-

Version/s: 2019.3, 2020.1, 2020.2, 2020.2.0a4

The Camera Color property titles in FrameDebugger are updated constantly and hence difficult to read. Refer the attached video Step... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.