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0
votes
Fixed

commandBuffer.SetRenderTarget will only bind the first slice when sliceI...

Graphics Device Features

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Oct 04, 2022

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Version/s: 2023.1.0a13

How to reproduce:1. Open the user-attached project2. Open the "SampleScene" Scene3. Enter Play Mode4. Select the "Quad" GameObject i... Read more

0
votes
Won't Fix

[OpenGL] GameObjects blink for a split second on standalone with GPU Ins...

Graphics Device Features

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Nov 16, 2018

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Version/s: 2018.3.0b10

Repro steps:1. Open QA attached project "repro_1101341"2. Build and Run3. Play Actual: Notice the flickering of the screen for a spl... Read more

0
votes
Fixed

[Backport] GraphicsBuffers constructor and other API that returns Graphi...

Graphics Device Features

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Jun 07, 2022

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Version/s: 2020.3.2f1, 2021.3.0f1, 2022.1.1f1

Reproduction:1. Download and open repro project2. In project tab, open the scene from Scenes folder3. Window > Analysis > Prof... Read more

0
votes
By Design

Setting the Model View matrix using GL.MultMatrix instead of GL.modelvie...

Graphics Device Features

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Apr 20, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.0f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("1421432_repro.zip")2. Enter Play Mode3. Observe the model4. Click on the "ChangeMVMo... Read more

0
votes
Active

Editor windows become black when using "Graphics.Blit" inside the Editor

Graphics Device Features

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Mar 28, 2022

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Version/s: 2022.1, 2022.1.0b13, 2022.2

How to reproduce:1. Open project "Black_ProjectExplorerWindow.zip"2. Select any file in the Project window from the Editor folder (A... Read more

0
votes
Fixed

The Editor crashes on exit when using Graphics.RenderMesh()

Graphics Device Features

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May 04, 2022

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Version/s: 2021.3, 2021.3.1f1

Reproduction steps:1. Open the user's attached project2. Open Assets\Scenes\RenderMeshTest.unity3. Close Unity Editor Expected resul... Read more

0
votes
Fixed

The "Cleanup Blit" message appears repeatedly in the Console Window when...

Graphics Device Features

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Sep 08, 2023

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Version/s: 2021.3.28f1

Reproduction steps: 1. Open the attached project “ReproProject” 2. Navigate to Edit>Project Settings>Player>Other Settings&... Read more

0
votes
Fixed

Displayed depth buffer doesn't work in CustomRender and DepthNormalsText...

Graphics Device Features

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Feb 17, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a2, 2023.3.0a1

Reproduction steps:1. Open the attached “Testbed 2021.zip“ project2. Open “DepthNormals” scene3. Enter Play mode4. Open Frame Debugg... Read more

0
votes
Won't Fix

The Player freezes when relaunching a build after it has been running fo...

Graphics Device Features

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Jul 20, 2023

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Version/s: 2021.3.27f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Startup.unity” Scene3. Build and run the Player (... Read more

0
votes
Fixed

[Quest] Depth Buffer is Inverted when using Shared Depth Buffer or Depth...

Graphics Device Features

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Oct 29, 2024

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Version/s: 6000.1.0a2, 6000.2.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest 2 wi... Read more

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