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0
votes
Fixed

Shader Errors are thrown after switching platform to iOS when using Univ...

Graphics Device Features

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Jul 18, 2024

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Version/s: 6000.0.11f1

How to reproduce:1. Create a new Universal 3D Template Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on i... Read more

0
votes
Fixed

Models becomes Unlit when using RawImage in Windows Build

Graphics Device Features

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May 24, 2021

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Version/s: 2020.1.17f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project "Unlit.zip" from Google Drive2. Open Assets/Scenes/RedDesert.unity3. Enter Play Mode4.... Read more

1
votes
Duplicate

Higher memory usage when hiding Player window using ShowWindow

Graphics Device Features

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Jun 18, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "memory-leak-test.zip"2. Build And Run3. Press the space bar Expected result: Memory u... Read more

0
votes
Not Reproducible

[Linux] Crash on RenderEventsContext::ExecuteCommandBuffers when creatin...

Graphics Device Features

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Jan 22, 2025

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Version/s: 2022.3.56f1, 6000.0.35f1, 6000.1.0b3, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached “IN_materialcrash” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Pl... Read more

0
votes
Fixed

Crash when doing depth only renderpass

Graphics Device Features

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Aug 11, 2022

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Version/s: 2022.2.0b3, 2023.1.0a5, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project Expected result: The Editor opens the projectActual result: The Editor crashes Reprodu... Read more

0
votes
Won't Fix

[OpenGL] GameObjects blink for a split second on standalone with GPU Ins...

Graphics Device Features

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Nov 16, 2018

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Version/s: 2018.3.0b10

Repro steps:1. Open QA attached project "repro_1101341"2. Build and Run3. Play Actual: Notice the flickering of the screen for a spl... Read more

0
votes
Fixed

”CameraDepthNormalsTexture” is not working when using 2-pass shader

Graphics Device Features

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Nov 20, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.1.20f1, 2023.2.1f1, 2023.3.0a15

How to reproduce:1. Open the user’s attached “DepthNormalShaderBug.zip” project2. Open “Bug Test” Scene (Assets/Scenes)3. Enter Play... Read more

2
votes
Active

[Android] CommandBuffer.DrawProcedural fails to render in the Player wit...

Graphics Device Features

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Oct 16, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-119869“ project2. Build and Run the Android Player3. Observe the Player Expected result:... Read more

0
votes
Fixed

The "Cleanup Blit" message appears repeatedly in the Console Window when...

Graphics Device Features

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Sep 08, 2023

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Version/s: 2021.3.28f1

Reproduction steps: 1. Open the attached project “ReproProject” 2. Navigate to Edit>Project Settings>Player>Other Settings&... Read more

0
votes
Won't Fix

Build fails with error "The Vulkan Graphics API does not support XR in y...

Graphics Device Features

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Jul 27, 2021

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Version/s: 2021.1, 2021.1.15f1, 2021.2, 2022.1

How to reproduce it:1. Open the user's attached project2. Build it for Android3. Observe the Console window Expected result: Project... Read more

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