Search Issue Tracker

0
votes
Fixed

Thumbnails in a Project window get darker after saving scene

Graphics Device Features

-

Sep 28, 2021

-

Version/s: 2020.3.0f1, 2021.2.0a1, 2022.1.0a1, 2022.1.0a11

How to reproduce: 1. Create a new Unity project 2. Create a cube in a scene 3. Create a prefab from a newly created cube 4. Create n... Read more

0
votes
Fixed

[DX11] Water reflections disappear when a GameObject with Default-Materi...

Graphics Device Features

-

Sep 10, 2021

-

Version/s: 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project (MaterialReflectionTest.zip) 2. Open scene Assets/Scenes/WorldGeneration 3. Press the... Read more

0
votes
By Design

"No cameras rendering" message flickers in the Game view when CommandBuf...

Graphics Device Features

-

Aug 31, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "CommandBufferNoCamera.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. O... Read more

0
votes
Won't Fix

Build fails with error "The Vulkan Graphics API does not support XR in y...

Graphics Device Features

-

Jul 27, 2021

-

Version/s: 2021.1, 2021.1.15f1, 2021.2, 2022.1

How to reproduce it: 1. Open the user's attached project 2. Build it for Android 3. Observe the Console window Expected result: Pro... Read more

0
votes
Fixed

Crash when using Graphics.DrawProceduralIndirectNow()

Graphics Device Features

-

Aug 08, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.13f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "FPP.zip" 2. Open "MeshScene" Scene 3. Enter Play Mode Expected result: Editor doesn... Read more

0
votes
Duplicate

In Player, when there are no renderable GameObjects in the Scene, Create...

Graphics Device Features

-

Aug 12, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b7, 2022.1

Reproduction steps: 1. Open the attached "emptytest.zip" project 2. Enter Play Mode 3. Observe the objects created with CreatePrimit... Read more

0
votes
Fixed

"Couldn't switch to requested monitor resolution" error when changing re...

Graphics Device Features

-

Aug 06, 2021

-

Version/s: 2020.2.7f1, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "BugDemandRendering.zip" 2. Build And Run the project 3. Adjust "OnDemandRendering.re... Read more

1
votes
Fixed

Gap in line strip when drawing using GL.LINE_STRIP with 768 lines or more

Graphics Device Features

-

Jul 27, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached Unity project ("LineStripIssueRepro.zip") 2. Open SampleScene (Scenes -> SampleScene) 3. Ente... Read more

0
votes
By Design

Crash on cask::SafeEnum in Editor when exchanging DirectX 11 textures

Graphics Device Features

-

Jul 16, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.13f1, 2021.2, 2022.1

How to reproduce: 1. Run "Tutorial04.exe" from the user's attached archive "SpoutSenderExample.zip" 2. Open user's attached project ... Read more

4
votes
Postponed

Instances drawn with DrawMeshInstanced flicker when the buffer changes o...

Graphics Device Features

-

Jul 12, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

How to reproduce: 1. Open the user's attached project and Scene scene 2. Enter the Play mode and observe squares Expected result: s... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.