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Thumbnails in a Project window get darker after saving scene
How to reproduce: 1. Create a new Unity project 2. Create a cube in a scene 3. Create a prefab from a newly created cube 4. Create n... Read more
[DX11] Water reflections disappear when a GameObject with Default-Materi...
How to reproduce: 1. Open the attached project (MaterialReflectionTest.zip) 2. Open scene Assets/Scenes/WorldGeneration 3. Press the... Read more
"No cameras rendering" message flickers in the Game view when CommandBuf...
Reproduction steps: 1. Open the attached "CommandBufferNoCamera.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. O... Read more
Build fails with error "The Vulkan Graphics API does not support XR in y...
How to reproduce it: 1. Open the user's attached project 2. Build it for Android 3. Observe the Console window Expected result: Pro... Read more
Crash when using Graphics.DrawProceduralIndirectNow()
How to reproduce: 1. Open the attached project "FPP.zip" 2. Open "MeshScene" Scene 3. Enter Play Mode Expected result: Editor doesn... Read more
In Player, when there are no renderable GameObjects in the Scene, Create...
Reproduction steps: 1. Open the attached "emptytest.zip" project 2. Enter Play Mode 3. Observe the objects created with CreatePrimit... Read more
"Couldn't switch to requested monitor resolution" error when changing re...
How to reproduce: 1. Open the attached project "BugDemandRendering.zip" 2. Build And Run the project 3. Adjust "OnDemandRendering.re... Read more
Gap in line strip when drawing using GL.LINE_STRIP with 768 lines or more
How to reproduce: 1. Open the attached Unity project ("LineStripIssueRepro.zip") 2. Open SampleScene (Scenes -> SampleScene) 3. Ente... Read more
Crash on cask::SafeEnum in Editor when exchanging DirectX 11 textures
How to reproduce: 1. Run "Tutorial04.exe" from the user's attached archive "SpoutSenderExample.zip" 2. Open user's attached project ... Read more
Instances drawn with DrawMeshInstanced flicker when the buffer changes o...
How to reproduce: 1. Open the user's attached project and Scene scene 2. Enter the Play mode and observe squares Expected result: s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Android] The Android Player Crashes on GLES3/MRT with the "E libEGLĀ : eglGetFrameTimestampsANDROIDImpl:2355 error 3002 (EGL_BAD_ACCESS)" error
- [iOS] Spikes can be seen in the Profiler when tapping the screen on ProMotion devices