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0
votes
Feature Request

The resulting texture is empty when serializing a region copied by Graph...

Graphics Device Features

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Sep 03, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a9

Reproduction steps:1. Open the “IN-15493_CopyTexture“ project and open the “TextureCopyTest“ scene2. Enter and exit the Play mode3. ... Read more

0
votes
Fixed

“RenderTexture.Create failed: requested size is too large.” errors are t...

Graphics Device Features

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Nov 25, 2024

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Version/s: 6000.0.29f1, 6000.1.0a4, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/New CubemapArray.cubemaparray” texture3. Observe the... Read more

0
votes
Fixed

The "Cleanup Blit" message appears repeatedly in the Console Window when...

Graphics Device Features

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Sep 08, 2023

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Version/s: 2021.3.28f1

Reproduction steps: 1. Open the attached project “ReproProject” 2. Navigate to Edit>Project Settings>Player>Other Settings&... Read more

0
votes
Fixed

Late Latch Debug Mode functionality is missing

Graphics Device Features

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Oct 13, 2022

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Version/s: 2021.3.11f1

Meta has reported that Late Latch Debug mode functionality is missing in latest 2021.3 LTS. This is necessary for ASW to achieve hig... Read more

0
votes
Fixed

VSync doesn't turn off when changing the quality in the Player from "Hig...

Graphics Device Features

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Oct 21, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1

Steps to reproduce:1. Open the user’s attached project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Navigate to File > Bu... Read more

0
votes
Fixed

Graphics.Blit provides inconsistent results

Graphics Device Features

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Nov 03, 2022

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Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a12, 2023.2.0a1

Repro steps:1. Open the attached project named "VulkanFilter.zip"2. Open the scene SampleScene and enter Play Mode3. Observe the vis... Read more

0
votes
Fixed

XR Foveated Rendering D3D12 Single Pass Instanced rendering for Direct3D...

Graphics Device Features

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Nov 08, 2022

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Version/s: 2023.1.0a17, 2023.2.0a1, 2023.3.0a3

When using D3D12 with foveated rendering there is a discrepancy between multipass and single pass instanced. SPI seems to be using t... Read more

0
votes
Fixed

The rendered color of the preset differs from the preview color when add...

Graphics Device Features

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Nov 06, 2024

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Version/s: 2021.3.46f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a3

How to reproduce:1. Open the “inspector_color_6” project2. Open the “SampleScene”3. Click on the “HDRTestMat” Material in the Assets... Read more

2
votes
Fixed

“LockBufferForWrite: Multiple uploads in flight for buffer” message is s...

Graphics Device Features

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Aug 06, 2024

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Version/s: 2022.3.38f1, 6000.0.10f1, 6000.1.0a7

How to reproduce:1. Open the attached “MillionCubes-main.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Conso... Read more

0
votes
Won't Fix

SystemInfo.GetCompatibleFormat returns not supported B8G8R8A8_SRGB forma...

Graphics Device Features

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Mar 21, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.10f1, 2023.1.0b9, 2023.2.0a7

Reproduction steps:1. Open the attached project "IN-35263.zip"2. Make sure the Editor uses OpenGL3. Open "SampleScene"4. Enter Play ... Read more

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