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0
votes
Won't Fix

[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...

Graphics Device Features

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May 25, 2022

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Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more

0
votes
Active

Incorrect indices when using Graphics.RenderPrimitivesIndexedArgs[] with...

Graphics Device Features

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Mar 12, 2026

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Version/s: 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a7, 6000.6.0a4

Steps to reproduce:1. Open the attached project “IN-133003”2. Enter Play mode3. Observe the Game view Actual result: Nothing appears... Read more

0
votes
Fixed

Crash on ApplyMaterialPass when opening a specific scene

Graphics Device Features

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May 07, 2024

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Version/s: 2022.3.28f1, 6000.0.0f1

Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more

1
votes
Won't Fix

Screen.currentResolution value returns the wrong value

Graphics Device Features

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Jun 13, 2023

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Version/s: 2022.3.1f1, 2023.1.0f1, 2023.2.0a19

How to reproduce:1. Open the “Resolution_Bug“ project2. Open the “MainMenu“ scene3. Build And Run (File > Build And Run)4. In Pla... Read more

3
votes
Fixed

[ARM] The Player freezes when awaiting "g_UploadedTextureCondVar" in the...

Graphics Device Features

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Apr 11, 2025

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Version/s: 2022.3.61f1, 6000.0.46f1, 6000.1.0b14, 6000.2.0a9, 6000.3.0a1

Reproduction steps:1. Open the attached “IN-98968” project2. Switch to Android/iOS Build Platform3. Enable “Development Build” and “... Read more

0
votes
Fixed

Crash when doing depth only renderpass

Graphics Device Features

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Aug 11, 2022

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Version/s: 2022.2.0b3, 2023.1.0a5, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project Expected result: The Editor opens the projectActual result: The Editor crashes Reprodu... Read more

1
votes
Fixed

Animation with UI Vertex colors is choppy when the Color Space is set to...

Graphics Device Features

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Aug 24, 2022

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Version/s: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a9, 2023.2.0a1

Reproduction steps: Open the attached project Open the “/Assets/Scenes/UI Graphics.unity” Scene Enter the Play Mode Observe the colo... Read more

0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

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Aug 30, 2022

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Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

0
votes
Not Reproducible

Crash on ForwardRenderLoopJob when opening a specific project

Graphics Device Features

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Feb 02, 2026

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Version/s: 2022.3.12f1

How to reproduce:1. Open the attached “IN-128854” project2. Observe the crash Reproducible with: 2022.3.7f1, 2022.3.12f1Not reproduc... Read more

0
votes
Won't Fix

The Game view becomes blank when using Frame Debugger with MSAA and Text...

Graphics Device Features

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Apr 25, 2024

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Version/s: 2021.3.38f1

How to reproduce:1. Open the “FrameDebuggerTest.zip“ project2. Open the “main“ Scene3. Enter the Play Mode4. Open and Enable the Fra... Read more