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0
votes
Won't Fix

[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...

Graphics Device Features

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May 25, 2022

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Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more

3
votes
Won't Fix

[OpenXR] Single Pass Instanced rendering distorted right eye view using ...

Graphics Device Features

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May 25, 2022

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Version/s: 2022.2.0b1, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the attached project "AmdXR.zip"2. Connect Oculus Quest headset via Link3. Enter Game Mode and observe ri... Read more

1
votes
Fixed

Material uses dest texture as input in pass (0), it's an undefined behav...

Graphics Device Features

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May 24, 2024

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Version/s: 2022.3.31f1, 6000.0.4f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “main” Scene3. Enter the Play Mode4. Observe the Console windo... Read more

1
votes
Won't Fix

Screen.currentResolution value returns the wrong value

Graphics Device Features

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Jun 13, 2023

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Version/s: 2022.3.1f1, 2023.1.0f1, 2023.2.0a19

How to reproduce:1. Open the “Resolution_Bug“ project2. Open the “MainMenu“ scene3. Build And Run (File > Build And Run)4. In Pla... Read more

0
votes
Won't Fix

RenderTexture pixels are gray when created without drawing on macOS

Graphics Device Features

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Sep 10, 2025

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Version/s: 2022.3.66f1, 6000.0.57f1, 6000.2.4f1, 6000.3.0b1

How to reproduce:1. Open the “IN-114347_RenderTextureBug“ project2. Open the “SampleScene”3. Observe the Cube in Game view Expected ... Read more

0
votes
Fixed

Crash when doing depth only renderpass

Graphics Device Features

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Aug 11, 2022

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Version/s: 2022.2.0b3, 2023.1.0a5, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project Expected result: The Editor opens the projectActual result: The Editor crashes Reprodu... Read more

1
votes
Fixed

Animation with UI Vertex colors is choppy when the Color Space is set to...

Graphics Device Features

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Aug 24, 2022

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Version/s: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a9, 2023.2.0a1

Reproduction steps: Open the attached project Open the “/Assets/Scenes/UI Graphics.unity” Scene Enter the Play Mode Observe the colo... Read more

0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

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Aug 30, 2022

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Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

0
votes
Feature Request

The resulting texture is empty when serializing a region copied by Graph...

Graphics Device Features

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Sep 03, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a9

Reproduction steps:1. Open the “IN-15493_CopyTexture“ project and open the “TextureCopyTest“ scene2. Enter and exit the Play mode3. ... Read more

0
votes
Fixed

Crash on RenderTexture::Create when opening a specific project

Graphics Device Features

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May 10, 2024

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Version/s: 2022.3.28f1, 6000.0.0f1

Reproduction steps:1. Open the attached project "CrashRepro" Expected result: The project opensActual result: Editor crashes Reprodu... Read more

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