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Progressive Lightmapper draws shadows when object's Cast Shadows propert...
To reproduce:1. Open attached project "LightmapBug.zip"2. Open "Test" scene.3. In Lighting Settings set Lightmapper to "Enlighten" a... Read more
[PVR] Editor crashes when building Progressive Lightmaps for many objects
Steps to reproduce:1. Download and open the attached project2. Start baking the lightmap3. Leave the editor open for a few minutesOR... Read more
[Lightprobes]When editing Lightprobes you can no longer duplicate them, ...
When editing Lightprobes you can no longer duplicate them, it duplicates the GameObject instead. Repro steps:1.In Unity create a Lig... Read more
[Lightprobes] Lightprobe Group Gizmo is not depth checked and renders on...
Lightprobe Group Gizmo is not depth checked and renders on top of other scene geometry 1. Open the attached project2. Load scene 'li... Read more
Baked lighting shadow Artifacts when objects are further away from the c...
Steps to reproduce:1. Create a new project2. Create a new scene3. Set the Directional Light to baked4. Set it to cast soft/hard shad... Read more
Unneeded GI normals warnings are thrown after adding TextMesh component
Steps to reproduce:1. Create a 3D/3D Text object (or add a Text Mesh component to an object)2. Enable 'Lightmap Static' in its Mesh ... Read more
Additively loading scene that contains lightmap onto the scene without l...
To reproduce:1. Open project attached by the user2. Open scene "Main" and hit play3. Press the second button: "2. Load Lightmap Scen... Read more
[PathTracer] AddInstanceProperties errors are thrown when baking progres...
To reproduce:1.Open Unity project attached by QA2. Open Example scene if not opened3. In lightning window press "Generate lightning"... Read more
[Lightmap Format] Switching Platform from PC to Android/IOS causes Light...
If a lightmap has been generated for PC/desktop and platform is switched to Android/IOS, an assert is thrown and the lightmap is con... Read more
Error resuming external process thread 'Editor/Data/Tools/JobProcess.exe...
It is sometimes possible to hit this error while working with lighting related tasks: Error resuming external process thread 'Editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine