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[FinalGather] Final Gather bake artifacts when used with transparent sha...
Using standard transparent material with albedo alpha set to 0 produces shadow artifacts when Final Gather is enabled in Enlighten b... Read more
Reflection probes set to update "via scripting" update without calling R...
Steps to reproduce: 1. Open attached project2. Open scene "ReflectionProbeRepro"3. Run it4. Notice that reflection probe gets update... Read more
Left side of directional specular lightmap is truncated and as a result ...
Steps to reproduce: 1. Open attached project2. Open scene "lightmapping_bug"3. Bake lightmap and notice that dark edges appear where... Read more
[ReflectionProbe] black reflection on specular surface
Repro: 1. Open the project 'Glossy_Specular_Reflection_Repro.zip'2. Load the scene 'GlossySpecularReflectionIssue'3. Change the smoo... Read more
Preserve UVs doesn't preserve UV padding
Steps to reproduce: 1. Open attached project2. Open scene "lightmapping_bug" and bake lightmap3. Select "test_geo" > "Room2" and ... Read more
multiple light spots cause other light spots to disappear
There are 8 identical lamps in the scene, all of them have Light (Spot) component. Only half of the lamps work. Steps to reproduce (... Read more
Baked lights are emiting light like realtime until they are baked
Steps to reproduce:1. open attached "DynamicLightingTest.zip"2. play the scene- light turns on and off every 5 seconds Expected: A b... Read more
Doing unrelated things to Lighting changes "Ambient Color" to Black
Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene2. In the project window click on "boomfountain" located in "Asset... Read more
Realtime GI Lightmaps Not Updated In The First Frame
The scene with only Precomputed Realtime GI enabled fails to display correct lightmap values after loading from a scene with light p... Read more
"Failed reading from" and "Failed creating system" errors are thrown on ...
To repro:1. Open project attached.2. Open scene (Ice Cubes or Amber Cubes) . Actual result: You get errors:Failed reading from: '4c/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping