Search Issue Tracker

0
votes
By Design

UVs Breaking after light map is baked

Global Illumination

-

Dec 02, 2016

-

Version/s: 5.3.6p7

To reproduce:1) Open attached project and scene2) If lighting is not cleared, clear it to see the default state3) Bake the lightmap4... Read more

0
votes
Fixed

Reflection probes set to update "via scripting" update without calling R...

Global Illumination

-

Aug 05, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Open scene "ReflectionProbeRepro"3. Run it4. Notice that reflection probe gets update... Read more

0
votes
Fixed

Left side of directional specular lightmap is truncated and as a result ...

Global Illumination

-

Aug 07, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Open scene "lightmapping_bug"3. Bake lightmap and notice that dark edges appear where... Read more

0
votes
Fixed

[ReflectionProbe] black reflection on specular surface

Global Illumination

-

Aug 08, 2016

-

Version/s: 5.4.0f3

Repro: 1. Open the project 'Glossy_Specular_Reflection_Repro.zip'2. Load the scene 'GlossySpecularReflectionIssue'3. Change the smoo... Read more

0
votes
By Design

Preserve UVs doesn't preserve UV padding

Global Illumination

-

Aug 08, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Open scene "lightmapping_bug" and bake lightmap3. Select "test_geo" > "Room2" and ... Read more

0
votes
By Design

multiple light spots cause other light spots to disappear

Global Illumination

-

Aug 24, 2016

-

Version/s: 5.4.0p1

There are 8 identical lamps in the scene, all of them have Light (Spot) component. Only half of the lamps work. Steps to reproduce (... Read more

0
votes
By Design

Baked lights are emiting light like realtime until they are baked

Global Illumination

-

Aug 05, 2016

-

Version/s: 5.4.0f1

Steps to reproduce:1. open attached "DynamicLightingTest.zip"2. play the scene- light turns on and off every 5 seconds Expected: A b... Read more

0
votes
Fixed

Baked point light does not emit light when Baked GI is enabled and light...

Global Illumination

-

Aug 24, 2016

-

Version/s: 5.4.0f3

Repro steps:1. Open "BakeBug.zip" project2. Make sure "Lights" scene is loaded3. Notice that point light is not emitting light4. Mov... Read more

0
votes
Fixed

Shadowmask Overlap mode prints ThreadsafeLinearAllocator::Deallocate! error

Global Illumination

-

Jan 26, 2017

-

Version/s: 5.6.0b5

Create more than five overlapping stationary lights in the scene and switch the scene visualization mode from Shaded to Shadowmask O... Read more

2
votes
Won't Fix

"Failed reading from" and "Failed creating system" errors are thrown on ...

Global Illumination

-

Sep 13, 2016

-

Version/s: 5.3.6p3

To repro:1. Open project attached.2. Open scene (Ice Cubes or Amber Cubes) . Actual result: You get errors:Failed reading from: '4c/... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.