Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0b5
Issue ID
874655
Regression
Yes
Shadowmask Overlap mode prints ThreadsafeLinearAllocator::Deallocate! error
Create more than five overlapping stationary lights in the scene and switch the scene visualization mode from Shaded to Shadowmask Overlap. The console log prints Invalid memory pointer was detected in ThreadsafeLinearAllocator::Deallocate! and TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations errors.
Steps for reproduction:
1) Create an empty scene with five overlapping stationary lights or download the project below
2) Switch the scene visualization mode from Shaded to Shadowmask Overlap
3) Observe the bug in console log
Notes:
- Works as expected in 5.6.0b4 (rev. f8c731df0021)
- Regression introduced in 5.6.0b5 (rev. 721ff8e6f757) and it also occurs in 5.6.0b6 (rev 7bd0afcf3c9c)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Add comment