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0
votes
Not Reproducible

[GI][Windows] ShaderLab::TexEnv::SetTextureInfo crash when changing Indi...

Global Illumination

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Feb 10, 2016

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Version/s: 5.4.0b5

Repro scene:1) Open the project and only scene in it2) Change Indirect Intensity in General GI3) Notice the crash N.B. Crashed appea... Read more

0
votes
Won't Fix

[GI] When opening new stand-alone projects, Enlighten taken longer to in...

Global Illumination

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Feb 05, 2016

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Version/s:

Upon loading a larger project, enlighten takes a longer time to initialise when played in full-screen mode than when in windowed. Re... Read more

0
votes
By Design

GI baking fails creating systems on 32bit machines

Global Illumination

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Jul 21, 2015

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Version/s: 5.1.2f1

How to reproduce: 1. Open attached project2. Open scene AvatarScreen.unity3. Build the lightmaps for it- After a while, it should st... Read more

0
votes
By Design

Light leak in GI / Shadow calculation

Global Illumination

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Aug 05, 2015

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Version/s: 5.1.2p2

Light leak - Calculating lighting for realtime and baked, light patches appear in shadowed area. Read more

0
votes
Fixed

[ReflectionProbes]Crash when Reflection Probe is moved in Global Illumin...

Global Illumination

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Aug 07, 2015

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Version/s: 5.2.0b4

To reproduce:1) Create new project2) Add a reflection probe3) Drag it around the scene, all works normally4) Change the Scene View f... Read more

0
votes
Fixed

[Memory] Baking lightmaps with particular mesh causes Memory overuse and...

Global Illumination

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Aug 13, 2015

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Version/s: 5.2.0b6

Repro steps:1) Open the project and scene Main2) Bake lighting (should be Auto)3) When baking is on stage of Atlassing 1/16 - notice... Read more

0
votes
Fixed

[RealtimeGI] Lightmapped objects shadows appear black

Global Illumination

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Aug 18, 2015

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Version/s: 5.2.0f1

Steps to reproduce: 1. Download the project from the provided link (see below)2. Open 'Overworld' scene (Assets/Scenes/Areas)3. Re-b... Read more

0
votes
Fixed

Left side of directional specular lightmap is truncated and as a result ...

Global Illumination

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Aug 07, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Open scene "lightmapping_bug"3. Bake lightmap and notice that dark edges appear where... Read more

0
votes
Fixed

[LightProbes] Lights outside probe volume contribute incorrectly when ar...

Global Illumination

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Jun 12, 2016

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Version/s: 5.4.0b21

When using only Baked GI and an area light is present any lights outside the volume of a light probe group contribute incorrectly to... Read more

0
votes
Fixed

Missing foldout/in icons in lighting window

Global Illumination

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Jul 21, 2016

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Version/s: 5.4.0f2

Reproduction steps:1. Open any Unity project.2. Go to "Window > Lighting".3. Notice that foldout icons are missing(GIF attached).... Read more