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0
votes
Active

Selecting unsupported Material in Physically Based Sky throws “Rendering...

Environment Effects

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Sep 04, 2025

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Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Steps to reproduce:1. Create project using empty HDRP project2. In Hierarchy window select “Sky and Fog Volume” GO3. In Inspector wi... Read more

0
votes
Won't Fix

[HDRP] Reflections on Water flicker when Screen Space Reflections are en...

Environment Effects

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Apr 17, 2025

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Version/s: 6000.0.47f1, 6000.1.0f1, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Open the attached project Open Glacier Scene Zoom in the Game View and observe the glacier's reflection on the w... Read more

0
votes
Fixed

[HDRP] Water is using the wrong depth when calculating absorption for al...

Environment Effects

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Nov 05, 2024

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Version/s: 6000.0.0b1, 6000.1.0a1, 6000.2.0a1

Steps to reproduce: 1. Open attached project 2. Go to game view and check the hair of the fia_model Actual results: Absoption is fin... Read more

0
votes
Fixed

SpeedTree importer fails to import .st files when path to the project in...

Environment Effects

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Oct 07, 2024

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Version/s: 2021.3.44f1, 2022.3.50f1, 6000.0.23f1, 6000.1.0a2

Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Pine_B/Pine_B.st” Asset in the Project window3. Observe the... Read more

0
votes
Fixed

[HDRP] Empty template starts with incorrect Physically Based Sky (incorr...

Environment Effects

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Oct 03, 2024

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Version/s: 6000.0.22f1, 6000.1.0a3

Reproduces on: 6000.0.22f1 Tested on: M2 MBPro, Windows 11 Steps to reproduce: Simply create a new empty HDRP template Wait till edi... Read more

0
votes
Won't Fix

LOD fields have overlapping text at certain Inspector sizes

Environment Effects

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Sep 20, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1

How to reproduce:1. Import the attached "Hand_Drawn_Vines_001" Asset into Unity2. In the Project window, select the imported Asset3.... Read more

0
votes
Fixed

"Custom" Unit Conversion allows to set negative Scale Factor

Environment Effects

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Sep 20, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1, 6000.1.0a7

How to reproduce:1. Import the attached "Hand_Drawn_Vines_001" Asset into Unity2. In the Project window, select the imported Asset3.... Read more

0
votes
Fixed

Renders "Add" button has no OnHover action

Environment Effects

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Sep 20, 2024

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Version/s: 6000.0.21f1, 6000.1.0a7

How to reproduce:1. Import the attached "Hand_Drawn_Vines_001" Asset into Unity2. Drag the Asset into the scene3. Select the SpeedTr... Read more

0
votes
Active

“Fog Distance” property name and description is unclear in the Inspector...

Environment Effects

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Sep 04, 2025

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Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Steps to reproduce:1. Create project using empty HDRP Template2. Create Local Volumetric Fog in Hierarchy window (Rendering > Loc... Read more

0
votes
Fixed

Water surface is not rendered when using Unlit Draw Scene view mode

Environment Effects

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Apr 24, 2025

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Version/s: 6000.0.48f1, 6000.1.1f1, 6000.2.0a10, 6000.3.0a1, 6000.4.0a1, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Open the attached project Open the OutdoorsScene Switch Scene view mode to Unlit Draw mode Actual results: The W... Read more

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