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Editor test runner performance regression
https://fogbugz.unity3d.com/f/cases/900957/ Read more
[Input]Cursor.lockState on OSX in editor does not lock cursor to middle ...
When using Cursor.lockState on OSX, the cursor is not central to the screen, appearing over editor UI causing te gameview to lose fo... Read more
Buttons "On Click" function field not disappearing when its made private
Repro steps: 1. Open provided projects "BugScene" scene2. Enter Play mode and click on the "BuggedFeature" button3. Look at the cons... Read more
Object's rotation is mixed up, when object is rotated in X or Z axis
To reproduce:1. Create a new project.2. Create empty object.3. Rotate it's X by 2704. Try to rotate object around Y and Z. Actual re... Read more
Many classes with generated code cause editor to take a long time to ent...
To reproduce: 1. Open project, attached by user (Star Wards.zip)2. Open "Main" scene if not open2. Press Play3. Observe how long it ... Read more
Selecting Renderer for Material Override throws null reference exceptions
To reproduce:1. Add cube to scene2. Add video player to scene3. Set render mode to material override4. Open Renderer selecton window... Read more
Using ⌘+B or CTRL+B to open Build Settings window results in an error on...
Steps to reproduce:1) Create a new project (important).2) When the project is open in Unity, press ⌘+B on Mac or CTRL+B on Windows. ... Read more
'Assertion failed' when using Playmaker's Ecosystem browser
1. What happenedWhile using Playmaker's Ecosystem browser (https://hutonggames.fogbugz.com/default.asp?W1181, https://github.com/jea... Read more
Playmaker editor: renaming state loses focus after first character pressed
1. What happenedWhen trying to rename a state in Playmayker Editor window, the state loses focus after first character btn is presse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present