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[Input]Cursor.lockState on OSX in editor does not lock cursor to middle of screen

Editor - Other


When using Cursor.lockState on OSX, the cursor is not central to the screen, appearing over editor UI causing te gameview to lose focus when clicking

1. Opn attatched project and load 'scene'
2. Make sure 'maximise on play' is disabled
3. Ender Playmode

Expected result: cursor should be locked to the center of hte game view
Actual result: cursor is locked below game view(dafault layout) and when clicking loses focus and lock state of cursor

Repros in Unity 2017.1.0b3, Unity 5.6.0p2

Comments (1)

  1. 828b7b1b6851bdf2a111b5cd842299be?d=mm


    Aug 09, 2019 22:31

    This is still broke on 2019.2.0f1 !!!

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