Search Issue Tracker
InvalidOperationException and Assert thrown when the Asset Store window ...
Steps to reproduce: 1. Open empty project2. Open Asset Store window3. Switch between A$ and Game View OR click 'Play' while the A$ w... Read more
There is no opening/collapse animation in PlayerSettings -> Splash Image...
Reproduction steps:1. Create new project.2. Go to player settings.3. Opening and collapse splash image. Expected result: Logos* will... Read more
Sprite placed in Scene view cannot be deleted until user explicitly focu...
Regression from 5.6.0p1 Repro:1. Open attached project or create a new one2. Drag and Drop the sprite from Assets to scene view==>... Read more
Dragging sprite to Inspector field creates the extra object in the Scene...
Regression from 5.6.0p1 Steps:1. Open attached project2. Create a new material3. Drag the texture/sprite to Albedo through the Scene... Read more
[EditorTest] Running a single edit mode test is really slow
To reproduce: 1. Open attached project.2. Open Test Runner.3. Select an Edit Mode test : CrossSceneReferenceTests -> CrossSceneRe... Read more
[Metal] Mac crashes to Login screen after using color picker eye dropper...
Steps to reproduce:1. Open EyedropperTest project2. Make sure Metal API is activated in Player settings3. Select "Recolor me" sprite... Read more
Color picker crashes Editor
Steps to reproduce:1. Open attached project2. Open scene repro53. Select Menu -> Header and change its color using the color pick... Read more
Unity crashes on separation from keyboard on Surface
Steps to reproduce:1. Open any project2. Disconnect a keyboard3. Detach a keyboard4. Unity crashes Expected result: Unity should not... Read more
"NullReferenceException: Object reference not set to an instance of an o...
"NullReferenceException: Object reference not set to an instance of an object" when exiting Play on OSX only. Happening only on OSX,... Read more
Unity crashes when "scale" value for spawning child elements is set to s...
Repro steps: 1. Open provided projects "scene0" scene2. Select "Ground" -> "HOLDER" in the hierarchy3. Change the scale to: a) (1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component