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InvalidOperationException and Assert thrown when the Asset Store window ...
Steps to reproduce: 1. Open empty project 2. Open Asset Store window 3. Switch between A$ and Game View OR click 'Play' while the A... Read more
There is no opening/collapse animation in PlayerSettings -> Splash Image...
Reproduction steps: 1. Create new project. 2. Go to player settings. 3. Opening and collapse splash image. Expected result: Logos* ... Read more
Sprite placed in Scene view cannot be deleted until user explicitly focu...
Regression from 5.6.0p1 Repro: 1. Open attached project or create a new one 2. Drag and Drop the sprite from Assets to scene view =... Read more
Dragging sprite to Inspector field creates the extra object in the Scene...
Regression from 5.6.0p1 Steps: 1. Open attached project 2. Create a new material 3. Drag the texture/sprite to Albedo through the S... Read more
[EditorTest] Running a single edit mode test is really slow
To reproduce: 1. Open attached project. 2. Open Test Runner. 3. Select an Edit Mode test : CrossSceneReferenceTests -> CrossSceneRe... Read more
[Metal] Mac crashes to Login screen after using color picker eye dropper...
Steps to reproduce: 1. Open EyedropperTest project 2. Make sure Metal API is activated in Player settings 3. Select "Recolor me" spr... Read more
[Metal]Color picker eye dropper preview broken in Metal API on MacOS
Color picker eye dropper preview shows the wrong area being selected with the cursor. Though when clicking the correct colour is sel... Read more
Unity crashes on separation from keyboard on Surface
Steps to reproduce: 1. Open any project 2. Disconnect a keyboard 3. Detach a keyboard 4. Unity crashes Expected result: Unity shoul... Read more
"NullReferenceException: Object reference not set to an instance of an o...
"NullReferenceException: Object reference not set to an instance of an object" when exiting Play on OSX only. Happening only on OS... Read more
Unity crashes when "scale" value for spawning child elements is set to s...
Repro steps: 1. Open provided projects "scene0" scene 2. Select "Ground" -> "HOLDER" in the hierarchy 3. Change the scale to: a) (1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor fails to launch with silent crash in mono on windows
- [GPU PLM] Part of baked shadows are broken when hitting a backface
- [DX12] Nothing is being rendered when using Alt+Enter to maximize a resized windowed player
- GL shader reflection is truncated or crash occurs when struct is used from named CBuffer with at least one other constant
- Having a struct in the global CBuffer makes OpenGLCore and GLES3 targets not report reflection for the CBuffer