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WindowLayout errors when switching between projects
How to reproduce: 1. Open any project with custom editor windows and open those 2. Save the project and quit 3. Open Unity and crea... Read more
2D colliders change offset if their radius is as low as possible and han...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Double-click "New Sprite" to move scene camera to it 4. Click... Read more
Edit handles don't move together with the collider if it receives offset...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy select "GameObject (1)" 4. Enable "Edit Collider... Read more
Progress bar for Generate Lighting gets stuck when removing default skyb...
The small progress bar on the bottom right corner of the editor that indicates the baking progress for lighting gets stuck at 11/17 ... Read more
5.6.0b3: Setting size on one dimension of BoxCollider2D to zero crashes
1. Create a new GameObject 2. Add a BoxCollider2D component 3. In the Inspector, set the size of the BoxCollider2D to 0 on its x-axi... Read more
[Editor] Entering play mode while paused and then exiting play mode caus...
Repro steps: 1. Open Scene1 from attached project. 2. Select Particle System and in the scene view observe how it simulates. 3. Pres... Read more
Crash on opening project in 5.6.0b3
Unity crashes on project attached. No clear steps to reproduce. Unity was inactive for a while and crashed on opening of pre-exis... Read more
[Regression] Updating color fields is noticeably slower in 2017.1
1. What happened Updating color for an image shows visible lag. This works fine in 5.6.0p4. See attached videos '56p4.mp4' and '201... Read more
Unusable empty space in shader's console window in Inspector
To reproduce: 1. Open project 2. Click on 'ConvertPanoramaStereoShader' 3. Notice that empty space in shader's console field in Ins... Read more
Splash screen is anchored at top-left instead of center if standalone is...
Steps to reproduce: 1. Create new project 2. Build and run standalone in fullscreen non-native resolution 3. Notice that splash scr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow