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The Editor crashes when creating a prefab, undoing the action and trying...
Steps to reproduce the issue: 1. Open attached project and in any scene navigate to the "Hierarchy" window. 2. Create a new game obj... Read more
Mouse cursor over Unity 5.4 window disappears on MS Surface Book
When Unity 5.4 is running on MS Surface Book with touch support and if you open the editor and the project using ONLY touch, mouse c... Read more
[OSX] Can't edit collider
Steps to reproduce: 1. Create a new project (important) 2. Create a 3D object. (For example, a cube) 3. Select the cube and in the ... Read more
[Editor] After Building and attempting to build again, the editor build ...
[Editor] After Building and attempting to build again, the editor build location will be incorrect Read more
Editor log shows incorrect file size values of project components after ...
To reproduce: 1. Create new project and build it 2. Open editor log, find file sizes section (picture attached) Expected: file size... Read more
Microsoft Speech Recognition doesn't work in 64-bit editor
To reproduce: 1) Make sure you have Windows Speech Recognition set up 2) Open attached project and scene 3) Open the script and unco... Read more
Crash on close
Steps to reproduce: 1. open user's attached project 2. enter Play mode (wait while it creates a map. it can take ~ 1 minute) 3. exit... Read more
Texture re-import via script takes inordinately long
Steps to reproduce: 1. Open the attached project. 2. Go to build settings and set it to Android platform and 'Texture Compression' ... Read more
Ctrl+z does not revert all objects' position when prefab is present and ...
Steps to reproduce: 1. Open "TestUndoBug" project 2. Open "Scene01" scene 3. Select all gameObjects except camera and light 4. In th... Read more
Scene is permanently corrupted after copying canvas element
Steps to reproduce: 1. open User's attached project 2. open scene "Main Scene" 3. from Hierarchy go to Canvas > Panel 4. copy and p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow