Search Issue Tracker
Fixed
Votes
0
Found in
5.5.0f3
Issue ID
857894
Regression
No
Microsoft Speech Recognition doesn't work in 64-bit editor
To reproduce:
1) Make sure you have Windows Speech Recognition set up
2) Open attached project and scene
3) Open the script and uncomment all Debug lines
4) Play it
5) Hold "Space" - DictationRecognizer runs while it's held down
6) Try saying a sentence
Expected: On both editors it should work normally and output in console what you are saying
Actual: On 64-bit editor, it does not work and return UnknownError
Reproduced in 5.4.0f3, 5.5.0f3, 5.6.0a6
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visual Effect Material causes Scene view to update continuously when both Scene and Game views are open, despite "Always Refresh" being disabled
- "EndLayoutGroup" error is thrown when turning on/off UI Toolkit Live Reload in the Inspector with GameObject selected
- Crash on __pthread_kill when opening a specific object
- UI Toolkit Debugger "Pick Element" selection works only after clicking it for the second time
- "InvalidOperationException: Trying to use a texture (_MainLightShadowmapTexture)..." and other Render Graph errors when MSAA is enabled with Render Graph and Game view tab is active
john_jax
Mar 21, 2020 15:32
Microsoft office has three versions that you can choose according to your requirements that you want to use, visit http://en-officesetup.com/
john_jax
Mar 21, 2020 15:32
After installing the <a href="http://set-upoffice.com/">setup.office.com</a> on your computer system, your existing MS account or create a new account and enter the product key.
BobbyBlackwolf
Feb 02, 2017 18:42
This isn't really fixed - I just upgraded to 5.5.1f1 and still can't run the Dictation Recognizer in a 64-bit build. 32-bit build works fine, but that makes my VR app run poorly so it isn't an option.