Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0p1
Issue ID
824011
Regression
Yes
Scene is permanently corrupted after copying canvas element
Steps to reproduce:
1. open User's attached project
2. open scene "Main Scene"
3. from Hierarchy go to Canvas > Panel
4. copy and paste a few "Copy Me!" objects
5. save scene
6. Enter Play mode. Notice: Unity crashes at CalculateGlobalRotation
7. Try to open the same project once again
Result: Can't open the scene or project - crash window appears. Scene is corrupted.
Reproduced with: 5.5.0a6, 5.4.0p2.
Failed to reproduce with: 5.2.5f1, 5.3.6p2.
Note:
-if no copy of "Copy Me!" object is created, Unity doesn't crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment