Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0p1
Issue ID
824011
Regression
Yes
Scene is permanently corrupted after copying canvas element
Steps to reproduce:
1. open User's attached project
2. open scene "Main Scene"
3. from Hierarchy go to Canvas > Panel
4. copy and paste a few "Copy Me!" objects
5. save scene
6. Enter Play mode. Notice: Unity crashes at CalculateGlobalRotation
7. Try to open the same project once again
Result: Can't open the scene or project - crash window appears. Scene is corrupted.
Reproduced with: 5.5.0a6, 5.4.0p2.
Failed to reproduce with: 5.2.5f1, 5.3.6p2.
Note:
-if no copy of "Copy Me!" object is created, Unity doesn't crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value
- Invalid asset path & Invalid value for font MissingAssetReference Warnings are spammed when deleting a Font used by any Element in UI Builder
Add comment