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Icon tab collapses right after expanding
Icon tab collapses right after expanding Reproduction steps:1. Open any project using 5.52. Go to Player settings3. Try to Open "Ico... Read more
Need to save the scene to save changed colors if the color change was do...
Reproduction steps: 1. Open "MinimalReproProject"2. Open the "Main" Scene3. Navigate through the Project window to "Resources" ->... Read more
[OSX] Build settings window stays on top of other Finder windows after f...
Steps to reproduce:1) Create a new project or open an existing one.2) Build the project for any platform with the 'Build' option. Af... Read more
The 'Open Download Page' button in build settings directs to a non-exist...
When no desktop standalone build support is installed, the 'Open Download Page' button opens incorrect link. To reproduce:1) Install... Read more
Scene view becomes unresponsive if left mouse button is clicked while ho...
Steps to reproduce: 1. Create new project2. In scene view, press right click and while holding it, move mouse to the edge of the vie... Read more
Custom embedded window breaks on compilation error, which occurs in the ...
How to reproduce:1. Open the attached project2. Open custom window in Window -> My Window3. Doc it to Unity and make sure that it... Read more
Memory leak in the project selection window
To reproduce:1. Open Unity2. Press "OPEN"3. Notice the memory usage climbing (on my machine it's about 10MB/s, and it climbed up to ... Read more
Unity chashed on opening project
Issue happens not each time on opening this project.No clear way to repro. Read more
‘Node not supported’ error when adding an enum to int cast in VS tools f...
Steps to reproduce:1. open user's attached project2. open scene "Scene"3. open Assets/Scripts/MyClass.cs in Visual Studio4. place br... Read more
Particle System gizmo never shows up
1. load attached project or create one from scratch2. go to GameObject -> particle system Result: the gizmo never shows up, even ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used