Search Issue Tracker

0
votes
Active

[HDRP] Enabling "Keep Quads" for model import breaks pathtracing

DirectX12

-

Jun 09, 2021

-

Version/s: 2021.2.0a19, 2022.2

Repro: Download and import the repro project here: https://drive.google.com/file/d/1JeBvhAx6SYw3f7xcfBR9IJJ7eJEWgULT/view?usp=shari... Read more

0
votes
Duplicate

[DX12] Build crashes when Exclusive Fullscreen mode is used and the Play...

DirectX12

-

May 30, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.2f1, 2021.2

How to reproduce: 1. Open the attached project named "Case_1339745" 2. Open the Project Settings 3. Set the Fullscreen Mode to "Excl... Read more

0
votes
Fixed

[DX12] Failure in some render target allocations when rendering HDRP & 8...

DirectX12

-

May 13, 2021

-

Version/s: 2020.3, 2021.1.6f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "Dx12RenderTextures2.zip" 2. Make sure the editor is using DX12 3. Open the "SampleSc... Read more

0
votes
Fixed

'd3d12: Profiler is enabled, but stable power state is not' is logged to...

DirectX12

-

Mar 19, 2021

-

Version/s: 2020.1.17f1, 2020.3

How to reproduce: 1. Open the attached project 2. Open Scene 05 Expected result: No d3d12 related messages are logged Actual result... Read more

0
votes
Duplicate

DirectX12 crash when re-importing a large number of assets

DirectX12

-

Apr 13, 2021

-

Version/s: 2021.2.0a14

-- Steps to reproduce the crash: 1. Clone the following project: https://github.cds.internal.unity3d.com/unity/Graphics-QA-FTP-Graph... Read more

0
votes
Fixed

Crash on TiledTextureManager::CreateTexture when creating a large amount...

DirectX12

-

Mar 26, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a11

Reproduction steps: 1. Open the attached project ("ReproScene.zip") 2. Open scene "Crash" 3. Select "Crasher" GameObject in Hierarch... Read more

0
votes
Not Reproducible

Unity crashes when opening Lighting Window

DirectX12

-

Mar 09, 2021

-

Version/s: 2020.2.7f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open user attached Project 2. Open the Lighting Window Expected result: The Lighting window is opened Actual... Read more

0
votes
Duplicate

[DX12] Using a non-native resolution in fullscreen results in black screen

DirectX12

-

Mar 17, 2021

-

Version/s: 2021.1

How to reproduce: 1. Create a project that has DirectX 12 as the graphics API in the Player settings 2. Build the project 3. Press A... Read more

1
votes
Fixed

Editor/Player crash on BufferD3D12::BeginWrite/PIXBeginEvent<ID3D12Graph...

DirectX12

-

Mar 13, 2021

-

Version/s: 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Go to Edit > Project Settings > Player, and set Graphics API for Windows ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.