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Crash on UnityMain when running Player which was built on 32-bit archite...
Reproduction steps:1. Open the “repro_IN-90406“ project2. Make sure you have “Direct3D12” set as your graphics API (“Edit → Project ... Read more
GetNextFrameFenceValue() always returns 1
The native rendering plugin interface functions IUnityGraphicsD3D12v7::GetNextFrameFenceValue() always returns 1. To reproduce: Writ... Read more
[Editor] VSync (Game View only) doesn't work on DX12 and Vulkan
Reproduction steps:1. Open the attached user's project "DX12VsyncRepro.zip"2. Make sure that DirectX12 is selected as the Graphics A... Read more
Editor crashes when enabling a certain gameObject
Reproduction steps:1. Open users attached project2. Open Scenes/DemoWithPostProcess.unity scene3. Select the "PfbRaytraceDataManager... Read more
The Editor crashes when loading a scene
Reproduction steps:1. Open the user's attached project2. Open Assets\JTRP_Samples\SampleScenes\StyleTransferSample.unity Expected re... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when entering Play Mode w...
How to reproduce:1. Open the attached project from "PathTracingDemo-hack-week-2021.zip"2. If it doesn't immediately crash, Enter Pla... Read more
[Win11] Editor crashes on GfxDeviceD3D12Base::UpdateComputeConstantBuffe...
How to reproduce:1. Open the attached project "Int64BufferAtomics.zip"2. Open Scene "SampleScene"3. Enter Play Mode Reproducible wit... Read more
Crash on D3D12RenderSubPassInfo::Begin when creating a new "Universal 3D...
Reproduction steps:1. Create and open a project with the “Universal 3D sample“ (com.unity.template.3d-cross-platform-17.0.14.tgz) te... Read more
"RenderLoop" and "EditorLoop" methods peak and use 50 ms or more of thre...
How to reproduce:1. Open the “U2023HDRPTest“ project2. Open the “OutdoorsScene”3. Wait until all Background Tasks are finished4. Ope... Read more
Crash on D3D12GetInterface when opening the project
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default