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0
votes
Active

Crash on UnityMain when running Player which was built on 32-bit archite...

DirectX12

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Jan 30, 2025

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Version/s: 2022.3.57f1

Reproduction steps:1. Open the “repro_IN-90406“ project2. Make sure you have “Direct3D12” set as your graphics API (“Edit → Project ... Read more

0
votes
Fixed

GetNextFrameFenceValue() always returns 1

DirectX12

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Jan 16, 2023

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Version/s: 2022.2.2f1, 2023.1.0a25, 2023.2.0a1

The native rendering plugin interface functions IUnityGraphicsD3D12v7::GetNextFrameFenceValue() always returns 1. To reproduce: Writ... Read more

0
votes
Fixed

[Editor] VSync (Game View only) doesn't work on DX12 and Vulkan

DirectX12

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Jun 01, 2022

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Version/s: 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached user's project "DX12VsyncRepro.zip"2. Make sure that DirectX12 is selected as the Graphics A... Read more

0
votes
By Design

Editor crashes when enabling a certain gameObject

DirectX12

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Apr 23, 2022

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Version/s: 2021.3, 2021.3.1f1, 2022.1, 2022.2

Reproduction steps:1. Open users attached project2. Open Scenes/DemoWithPostProcess.unity scene3. Select the "PfbRaytraceDataManager... Read more

0
votes
Fixed

The Editor crashes when loading a scene

DirectX12

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Apr 27, 2022

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Version/s: 2021.3, 2021.3.0f1c1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Open Assets\JTRP_Samples\SampleScenes\StyleTransferSample.unity Expected re... Read more

0
votes
Fixed

Crash on GfxDeviceD3D12Base::DrawBuffersCommon when entering Play Mode w...

DirectX12

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May 31, 2022

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Version/s: 2022.1.1f1

How to reproduce:1. Open the attached project from "PathTracingDemo-hack-week-2021.zip"2. If it doesn't immediately crash, Enter Pla... Read more

0
votes
Won't Fix

[Win11] Editor crashes on GfxDeviceD3D12Base::UpdateComputeConstantBuffe...

DirectX12

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Jun 01, 2022

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Version/s: 2022.1.0a16, 2022.2.0a10

How to reproduce:1. Open the attached project "Int64BufferAtomics.zip"2. Open Scene "SampleScene"3. Enter Play Mode Reproducible wit... Read more

1
votes
Not Reproducible

Crash on D3D12RenderSubPassInfo::Begin when creating a new "Universal 3D...

DirectX12

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May 20, 2025

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Version/s: 6000.1.3f1

Reproduction steps:1. Create and open a project with the “Universal 3D sample“ (com.unity.template.3d-cross-platform-17.0.14.tgz) te... Read more

4
votes
Not Reproducible

"RenderLoop" and "EditorLoop" methods peak and use 50 ms or more of thre...

DirectX12

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Jan 12, 2024

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Version/s: 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “U2023HDRPTest“ project2. Open the “OutdoorsScene”3. Wait until all Background Tasks are finished4. Ope... Read more

4
votes
Fixed

Crash on D3D12GetInterface when opening the project

DirectX12

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Jan 05, 2023

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Version/s: 2021.3.16f1, 2022.2.2f1, 2023.1.0a25, 2023.2.0a1

Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more

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