Search Issue Tracker
Fix In Review
Under Consideration for 6000.3.X, 6000.4.X
Fix In Review for 6000.5.0a3, 6000.5.0a6
Votes
0
Found in
6000.1.4f1
6000.2.0b1
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-105302
Regression
No
[DX12] Crash on D3D12RenderSubPassInfo::Begin when changing property value on custom Render Pass Feature
How to reproduce:
1. Open the attached “IN-101727” project
2. In the Project tab, “Settings” folder, select “PC_Renderer” asset
3. In the Inspector, expand the “Test” Renderer Feature and “Settings” submenu
4. Make sure “Use Async Compute” property is toggled on
5. Change the “Debug Probe Volume Mode” property to “Irradiance” or “Distance”
6. Observe the crash
Reproducible with: 6000.1.0b8, 6000.1.4f1, 6000.2.0b1
Couldn’t test with: 2022.3.62f1 (Missing namespace errors), 6000.0.49f1, 6000.1.0b7 (KeyNotFoundException and Render Graph Execution errors)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
- Does not reproduce when using DX11 or Vulkan Graphics APIs
- Does not reproduce when the “Use Async Compute” property is toggled off, or changing the “Debug Probe Volume Mode” to “Heightmap”
First few lines of stacktrace:
{noformat}0x00007FFE65EDB171 (Unity) D3D12RenderSubPassInfo::Begin
0x00007FFE65EBAF98 (Unity) GfxDeviceD3D12::EndCurrentRenderSubPass
0x00007FFE65EC4A2B (Unity) GfxDeviceD3D12::NextSubPassImpl
0x00007FFE65BFA6EF (Unity) GfxDevice::NextSubPass
0x00007FFE67649BDE (Unity) GfxDeviceWorker::RunCommand{noformat}
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
Fixed in 6000.5.0a6
Resolution Note (fix version 6000.5.0a6):
Fixed in 6000.5.0a6
Resolution Note (fix version 6000.5.0a3):
Fixed by allowing async compute fence waits inside render passes