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[CommandBuffer][DX9] Inconsistent Behaviour Across Graphics APIs
Reproduction steps:1. Download "Report-Updated5.3-Fixed" project (6/15/2016 - 9:59).2. Open and play it with "-force-d3d11" or "-for... Read more
[DX11] SAMPLE_DEPTH_TEXTURE returns zero on windows standalone
Steps to reproduce: 1. Open attached project2. Open scene "shadow"3. Make sure that DX11 is enabled4. Run the scene and notice that ... Read more
[Direct3D9] Depth Texture has visual glitches in deferred rendering path
Reproduction steps:1) Open user's attached project2) Open "Pond" scene (located in Assets/DepthBug/Demo/Scenes)3) Change "Rendering ... Read more
Crash when Depth renderTexture collides with GrabPass shader
Reproduction steps:1. Open the attached project "791635 Repro"2. Open the "test" scene3. Apply "Unlit/invertBehind" shader to a Grab... Read more
Rescaling custom editor window crashes on CreateDirect3D11SurfaceFromDXG...
Steps to reproduce:1) open attached project2) open scene 'Test'3) Window > amplify color > LUT browser4) Attach this new windo... Read more
5.4 editor crash in D3D11, coming from Canvas code (originally VR, but s...
This project keeps shutting down while I'm in edit mode, it's been happenign every 20 minutes, from 5.4.B10 - B12, can't seem to pin... Read more
[DX 11/12] Screen gets black on resizing
Reproduction steps:1. Build a project with resizable window with DX11 and DX12 support2. Run on DX11 and try resizing window3. Notic... Read more
[DX11] Editor freezes when reading pixels outside of window's bounds
Nvidia GPU required, issue didn't occur on Radeon. Repro steps:1. Open "Sands" project2. Click on canvas > image in the hierarchy... Read more
Unity crashes/fails to render if drivers are updated while Unity is open
Steps to reproduce: 1. Create new project and set editor to DX92. Update NVidia drivers while editor is open3. After drivers are upd... Read more
SUCCEEDED(hr) error spams console after using Main Camera colorpicker
Title: SUCCEEDED(hr) error spams console after using Main Camera colorpickerSteps To Reproduce:1. Open Unity project2. Select the Ma... Read more
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