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0
votes
By Design

Building a Standalone Player with an Editor script outside of Editor fol...

Deployment Management

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Jan 08, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0a13

Reproduction steps: 1. Open "MinimalRepro" project 2. Notice that "Broken.cs" is outside of an Editor folder 3. Build Standalone Pl... Read more

0
votes
Not Reproducible

Standalone Build crashes after Splash Screen

Deployment Management

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Jan 03, 2019

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Version/s: 2018.3.0f2

Reproduction steps: 1. Open "Afterlifes.zip" project 2. Build a Standalone player 3. Launch Player Expected Result: Player launche... Read more

4
votes
Fixed

Switching Build Targets while having IAP in the project, doesn't re-impo...

Deployment Management

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Jan 15, 2019

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Version/s: 2018.3.0b10, 2018.3.0f2, 2019.1.0a5

Reproduction steps: 1. Open "SwitchPlatformFail" project 2. "Build Settings" 3. "Android" -> "Switch Platform" Expected Result: Pl... Read more

0
votes
Fixed

[Player settings] SetIl2CppCompilerConfiguration should throw a warning ...

Deployment Management

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Jan 14, 2019

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Version/s: 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download attached project 2. Switch platform to iOS 3. Open Player settings 4. From Toolbar select Support ... Read more

0
votes
Fixed

Building an application generates WinPixEventRuntime.dll when "Developme...

Deployment Management

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Jan 21, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1

How to reproduce: 1. Create a new Unity project 2. Navigate to File -> Build Settings... -> make sure "Development Build" is unchec... Read more

0
votes
Duplicate

New Project default "SampleScene" is added to the Build Settings

Deployment Management

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Jan 30, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1

Reproduction steps: 1. Create a New Project 2. Open the Build Settings Expected Result: No scenes added to the Build Settings Actu... Read more

0
votes
Fixed

Building player throws "ArgumentException: The Assembly UnityEditor is r...

Deployment Management

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Feb 28, 2019

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Version/s: 2019.2.0a7

Steps To Reproduce: 1. Create a new project 2. File > Build Settings > Build Expected Result: It should build successfully Observ... Read more

0
votes
Fixed

Worker threads for Enlighten are set up when launching a Server Build

Deployment Management

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Feb 27, 2019

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Version/s: 2018.3.0a7, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new Unity project 2. Open Build Settings 3. Check the 'Server Build' option 4. Build and Run the proje... Read more

1
votes
Duplicate

Unable to return to Windowed View when using Full Screen Switch on a re-...

Deployment Management

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Mar 16, 2019

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Version/s: 2018.3.8f1, 2019.1.0b5, 2019.2.0a6

Steps to reproduce: 1. Open Project "FulscreenBug" 2. Build for WindowsStandalone with the chosen settings 3. Run the Player 4. T... Read more

0
votes
Fixed

Debugging symbols disappear when "Managed Stripping Level" is set to 'Me...

Deployment Management

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Apr 02, 2019

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Version/s: 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "1142732" project 2. Open Player Settings 3. Change "Managed Stripping Level" to 'Medium' or 'High' 4. ... Read more

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