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0
votes
Fixed

[Windows] Unity crashes when building a project to any platform

Deployment Management

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Dec 28, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 2. Build to any platform Result: Unity crashes, bug reporter doesn't show up, the ... Read more

0
votes
By Design

"UnityEngine.Light does not contain a definition for lightmappingMode" c...

Deployment Management

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Feb 05, 2017

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Version/s: 5.5.0p3

Steps to reproduce: 1. Open the attached project (TestProject878098.zip) 2. Open the Assets/qq.unity scene 3. Build the project 4. O... Read more

0
votes
Duplicate

Editor crashes after build when BuildAssetBundles() outputPath is create...

Deployment Management

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Jan 19, 2017

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Version/s: 5.5.0p2

To reproduce: 1. Open repro project 2. Build and run scene Expected: scene will be built successfully Actual: on 5.4.4f1build proce... Read more

0
votes
Fixed

Error when building player: "Trying to align type data before anything h...

Deployment Management

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Mar 11, 2016

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Version/s: 5.5.0a1

-e: see title, build succeeds and I didn't see an issues with the build -repro: --create new project --import the unity standard as... Read more

0
votes
Not Reproducible

[Editor] Player settings completely broken on trunk

Deployment Management

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Feb 05, 2016

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Version/s: 5.5

To Reproduce: 1. Open any project on trunk (used c960f9abfebd). 2. Observe that all player settings windows are missing alot of fie... Read more

0
votes
Fixed

[VR] Crash in physx::shdfnd::Foundation::getNamedAllocMap when hitting a...

Deployment Management

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Feb 02, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open the attached project; 2. Build and run "DemoRegion" scene; 3. Using HTC Vive controllers, shoot at the enemy... Read more

0
votes
Not Reproducible

An empty folder with build name is required when building for OSX on Win...

Deployment Management

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Mar 08, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Create a new project 2. Create scene 3. Build scene for OSX Expected: scene will be built in selected/created fold... Read more

0
votes
Fixed

Build location window is named as Facebook instead of Standalone on OSX ...

Deployment Management

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Apr 26, 2017

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Version/s: 5.5.2p1

To reproduce: 1. Create empty project 2. Build for Windows x86_64 Expected: Build location window will be named as Standalone Actu... Read more

0
votes
Not Reproducible

Custom resolution box is missing in windowed mode of standalone build in...

Deployment Management

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Dec 29, 2017

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Version/s: 5.5.5f1, 2017.1

Custom resolution box is missing in windowed mode of standalone build in OSX Steps to reproduce: 1) Create new project 2) File > Bu... Read more

0
votes
Duplicate

[OS] Standalone build, cannot configure inputs on resolution dialog

Deployment Management

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May 19, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Build a new project 2. Run the game 3. Select input tab 4. Double click on any entry to change it Expected R... Read more

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