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0
votes
Fixed

5.6 Windows builds do not work on Windows Server

Deployment Management

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Dec 16, 2016

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Version/s: 5.6.0b1

To reproduce: 1. Install Windows Server 2. Install Unity 5.6 on Windows Server 3. Build and run for Windows platform Actual: Build... Read more

0
votes
Fixed

Asset Corruption when changing build target locks up Unity

Deployment Management

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Dec 02, 2016

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Version/s: 5.5.0f3

To reproduce: 1) Open attached project and "Repro Scene" in it 2) Go to Edit -> Preferences and Enable "Verify saving assets" 3) Sel... Read more

0
votes
Fixed

Graphics device is automatically disabled in batchmode

Deployment Management

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Dec 02, 2016

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Version/s: 5.4.2f2

It should only disable graphics device when -nographics is also added. This is not the case Steps to reproduce: 1. Download and ope... Read more

0
votes
Fixed

Image appears on Splash Image Preview button after enabling Noise option...

Deployment Management

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Dec 03, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Create new project 2. Add particle system 3. Enable Noise 4. Open Splash Image settings Actual: Notice that Parti... Read more

0
votes
Fixed

[Splash Image] Changing Logo shown while Splash Screen is on Preview cra...

Deployment Management

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Dec 02, 2016

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Version/s: 5.5.0f3

To reproduce: 1) Open attached project 2) Open two inspector tabs 3) Find a random sprite/image in project view (for example, ArenaB... Read more

0
votes
Won't Fix

.dll files cause crashes on building if a non-matching architecture is s...

Deployment Management

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Dec 10, 2016

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Version/s: 5.5.0p1

Reproduction steps: 1. Open the attached project in Unity 2. Select the "Mono.Cecil.dll" in the assets 3. Make sure that under Platf... Read more

0
votes
Postponed

[Windows] Make Mono the default Scripting Backend for Mac Standalone builds

Deployment Management

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Jul 04, 2018

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Version/s: 2018.2.0b10

When building on Windows OS to Mac Standalone Scripting backend does not change to Mono by default. Thus the error is shown in Build... Read more

0
votes
Won't Fix

"Build" vs "Build and Run" has different outcomes

Deployment Management

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Jun 16, 2017

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Version/s: 5.6.1p2

Repro steps: 1. Open "ReproProject" project 2. Build for Windows Standalone through the build settings 3. See that the project fini... Read more

0
votes
Fixed

Some of the links opened with build settings > open download page are br...

Deployment Management

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Oct 28, 2016

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Version/s: 5.4.2f2

To reproduce: 1. Open any project 2. Open build settings 3. Click "Tizen", "PS Vita" or "PS4" 4. Click "Open download page" Notice t... Read more

0
votes
Fixed

[BatchMode] Crash when using -buildTarget in batch mode to change platform

Deployment Management

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Dec 14, 2016

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Version/s: 5.5.0p1

To reproduce: 1) Download attached project 2) Run Unity through command line like this: '<Path_to_Unity>/Unity.exe -batchmode -nogra... Read more

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