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0
votes
Not Reproducible

Memory is continuously allocated when running a build with 'V Sync Count...

Deployment Management

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Oct 19, 2015

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Version/s: 5.3.0b2

Steps to reproduce: 1. Open the attached project2. Build and run the only scene in the project3. When running, open 'Task Manager' (... Read more

0
votes
Fixed

GetComponentsInChildren<T> doesn't work on assets/prefabs when called in...

Deployment Management

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Sep 29, 2015

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Version/s: 5.1.2f1

Make a prefab with child objects, then make an editor script where you try accessing the prefab calling GetComponentsInChildren&lt;T... Read more

0
votes
Fixed

Editor Build Settings 'Build' button is activated before Switch Platform...

Deployment Management

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May 02, 2019

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Version/s: 2018.3.0a9, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: (repro.mp4)1. Make sure that the Editor has additional build support installed (e.g. Android/iOS)2. Open any pro... Read more

0
votes
Fixed

Editor crashes on switching graphics API from DirectX 12 to other APIs w...

Deployment Management

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May 07, 2018

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Version/s: 2018.2.0a1, 2018.2.0b3

Editor crashes on switching graphics API from DirectX 12 to other APIs when memory is reallocating Steps to repro:1. Open attached p... Read more

0
votes
Fixed

Invalid path characters in Company or Product name prevents from generat...

Deployment Management

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Oct 17, 2016

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Version/s: 5.4.2f1

Steps to reproduce: 1. Open your file browser at C:\Users\&lt;user&gt;\AppData\LocalLow\ and notice the folder AwesomeCompany should... Read more

0
votes
Fixed

Second "Build" fails when animation window is opened

Deployment Management

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Apr 27, 2016

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Version/s: 5.4.0b15

To reproduce:1. Open attached project2. Open "game" scene3. Open Animation window4. Build for iOS5. Select "_GameController" game ob... Read more

0
votes
Duplicate

[OS] Standalone build, cannot configure inputs on resolution dialog

Deployment Management

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May 19, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Build a new project2. Run the game3. Select input tab4. Double click on any entry to change it Expected Result... Read more

0
votes
Won't Fix

[BuildPath][Windows] Build fails to build when using paths over 255 char...

Deployment Management

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Nov 24, 2015

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Version/s: 5.2.2f1

Reproduction steps:1.Open attached Unity project.2.Click on "Tools &gt; Build" in the editor main menu. Actual result: build is fail... Read more

8
votes
Not Reproducible

[Build] HideFlags.DontSaveInBuild on MonoBehaviour causes crash

Deployment Management

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Dec 02, 2015

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Version/s: 5.2.3f1

Repro steps:1) Open the project and the only scene in it2) Build and run3) Notice the player becomes not responsive4) Select Main Ca... Read more

0
votes
Fixed

Disappeared watermark from development build

Deployment Management

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Dec 07, 2015

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Version/s: 5.4.0a5

Steps to reproduce: 1. Create new empty Unity project.2. Build and Run standalone development build.3. Press play.4. Notice right do... Read more

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