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Serialization error thrown after changing Asset Serialization mode to Fo...
To reproduce: 1. Open the attached project (TestProjectSettings.zip) 2. Notice serialization error in the console 3. Clear this erro... Read more
Windows x64 standalone build crashes when using MeshCollider.sharedMesh
To reproduce: 1. Import unity_4_3_crash_win_64.unitypackage 2. Open scene TestCrash 3. Build&run a windows standalone for x64 4. Pre... Read more
ProjectSettings.asset writes the value out as 2 when adjusting the Playe...
How to reproduce: 1. Open project "ProjectTesting.zip" 2. Go to Build Settings (File>Build Settings) 3. Build for the iOS 4. Go to t... Read more
Apk file is created when changing defines and building via script in bat...
Steps to reproduce: 1. Open the user's attached project "BootCorruptRepro.zip" 2. Navigate to Project settings-> Player-> Other and ... Read more
[Deployment Management] Unable to assign Logos Sprite from asset selecto...
-Unable to assign Logo Sprite from asset selector window in Splash Image. -Workaround: Drag & drop the sprite to assign Logo sprite.... Read more
Package errors are thrown when switching the build platform after updati...
How to reproduce: 1. Create a new project in Unity 2018.4.27f1 or earlier 2. Close the project and open it in unity 2019.3.0b5 or la... Read more
[Editor] Tooltips are not available for "Script Debugging " and "Create ...
Tooltips are not available for below properties under Standalone Platform in Build Setting window, Refer attached video 1) Script De... Read more
[Editor] Tooltips of "Scenes in Build" always appear at the center of th...
On mouse hovering on "Scenes in Build", tooltips always appear on the center of the Build Setting window, Refer the attached video ... Read more
Icons of the Player settings are not saved when PlayerSettings.SetPlatfo...
How to reproduce: 1. Open the attached project 2. Make sure that platform is set to Android in Build Settings 3. Select 'MyMenu' in ... Read more
Multiple Playmode Tests return different results when run in batchmode
How to reproduce: 1. Unzip the project 2. Modify "RunTests" and "RunTests_Batchmode" .bat files (change the file paths so they are ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit Slider value defaults to min value when the initial value is set in the UXML file
- The Player hangs when unloading a scene using the UnloadUnusedAssets() method
- [iOS] Too many texture parameters error is thrown when running on devices that support the number of parameters
- [MacOS] Trying to pick a Colour from full-screen window breaks Colour Picker Tool functionality
- WebGL Player hangs on first frame when "Autoconnect Profiler" is enabled and large amount of Profiler data is buffered before the first frame