Search Issue Tracker

51
votes
Fixed

Serialization error thrown after changing Asset Serialization mode to Fo...

Deployment Management

-

Nov 15, 2013

-

Version/s: 4.3.0f4

To reproduce:1. Open the attached project (TestProjectSettings.zip)2. Notice serialization error in the console3. Clear this error4.... Read more

12
votes
Fixed

Windows x64 standalone build crashes when using MeshCollider.sharedMesh

Deployment Management

-

Sep 16, 2013

-

Version/s: 4.2.0f4

To reproduce:1. Import unity_4_3_crash_win_64.unitypackage2. Open scene TestCrash3. Build&run a windows standalone for x644. Pre... Read more

0
votes
Won't Fix

Need to add message when we try to Build and Run project

Deployment Management

-

Jul 04, 2013

-

Version/s: 4.3.0a1

Steps to reproduce : - create script with compiler error- go to File-Build settings- click Build and Run for any platform and notice... Read more

2
votes
Won't Fix

Build Settings. Can't move selected scenes in list if Build Settings win...

Deployment Management

-

Apr 24, 2013

-

Version/s: 4.2.0a4

Steps:1. Open File->Build Settings2. Add several scenes to the list.3. Select one or two scenes.4. Press and hold left mouse butt... Read more

1
votes
Duplicate

Application.loadedLevelName does not return the last loaded scene's name

Deployment Management

-

Mar 15, 2012

-

Version/s: 3.5.0f5

Repro steps:1. Open attached project2. Play scene1;3. Press fire button to load scene2;4. Stop scene;5. Check out console log output... Read more

0
votes
Won't Fix

Unchecking "override for iPhone" loses icon selections.

Deployment Management

-

Sep 16, 2010

-

Version/s: 3.0.0f1

Unchecking "override for iPhone" in the Player icons settings loses icon selections. The attached project has one 72x72 icon selecte... Read more

0
votes
Fixed

Incorrect types in AddComponent() are handled silently

Deployment Management

-

Jan 29, 2013

-

Version/s: 4.1.0b2

Passing incorrect paramater to any of overloaded methods AddComponent() should not result in silently do nothingFollowing cases will... Read more

0
votes
Postponed

Enter key selects/deselect wrong options in Build Settings

Deployment Management

-

Jul 26, 2012

-

Version/s: 4.0.0b4

- Add a Scene to the Build Settings- Select the webplayer as a platform- Select the scene in the build settings- Press Tab followed ... Read more

1
votes
By Design

ProjectSettings.asset writes the value out as 2 when adjusting the Playe...

Deployment Management

-

Sep 07, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open project "ProjectTesting.zip"2. Go to Build Settings (File>Build Settings)3. Build for the iOS4. Go to th... Read more

3
votes
Fixed

Break Backwards Compatibility: Time.realtimeSinceStartup seems to be wro...

Deployment Management

-

Dec 20, 2011

-

Version/s: 3.5.0b4

Time.realtimeSinceStartup seems to be wrong in Awake and OnEnable when called the first frame of the game. FrameCount also appeared ... Read more