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51
votes
Fixed

Serialization error thrown after changing Asset Serialization mode to Fo...

Deployment Management

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Nov 15, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open the attached project (TestProjectSettings.zip) 2. Notice serialization error in the console 3. Clear this erro... Read more

12
votes
Fixed

Windows x64 standalone build crashes when using MeshCollider.sharedMesh

Deployment Management

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Sep 16, 2013

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Version/s: 4.2.0f4

To reproduce: 1. Import unity_4_3_crash_win_64.unitypackage 2. Open scene TestCrash 3. Build&run a windows standalone for x64 4. Pre... Read more

1
votes
Fixed

Setting Time.timeScale to 0 in Start is broken

Deployment Management

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Dec 07, 2009

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Version/s: 2.6.1f3

When setting Time.timeScale to 0 in the Start method of a MonoBehaviour, Time.deltaTime from that point on is not 0 but 0.02. Read more

5
votes
Won't Fix

Build settings window hides upon losing focus

Deployment Management

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Apr 16, 2010

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Version/s: 3.0.0a1

- Navigate to File -> Build Settings - Click on any window outside Unity Actual: Build Settings window gets hidden Expected: Build ... Read more

0
votes
Postponed

Reimport project dialog is hidden

Deployment Management

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May 11, 2010

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Version/s:

If Unity decides to reimport your project it will show "Reimport project dialog". If you activate some window on top of it then ther... Read more

0
votes
Not Reproducible

Unity displays empty string in console when the string has special chara...

Deployment Management

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Aug 02, 2010

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Version/s:

When printing message with special characters Unity doesn't display the message in Editor-console, but you can see the message in Co... Read more

0
votes
Fixed

Unity uses absolute paths and not relative paths for storing build direc...

Deployment Management

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Aug 09, 2010

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Version/s: 3.0.0b5

To Reproduce: 1) Create a test project 2) Build the project in a subfolder of the project. 3) Now close that project, quit Uni... Read more

0
votes
By Design

Build progress bar doesn't account for resources

Deployment Management

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Aug 21, 2010

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Version/s: 3.0.0b6

1. Open the attached project. 2. Duplicate the texture "White 1" at least three times. 3. Choose File>Build Settings 4. Click "Build... Read more

1
votes
Duplicate

Including an ampersand (&) symbol in Input Textfield "Player Settings/Pr...

Deployment Management

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Aug 23, 2010

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Version/s: 3.0.0b6

To Reproduce: 1. Build an simple iPhone app adding '&' in the name. Expected: 1. Unity should see that the character is not valid. ... Read more

0
votes
Won't Fix

Unchecking "override for iPhone" loses icon selections.

Deployment Management

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Sep 16, 2010

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Version/s: 3.0.0f1

Unchecking "override for iPhone" in the Player icons settings loses icon selections. The attached project has one 72x72 icon select... Read more

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