Search Issue Tracker
Reset button, placeholders & input fields clips when player settings win...
On shrinking Inspector window horizontally for player settings clips reset button, placeholders and input fields. Steps to Repro: ... Read more
Graphics device is automatically disabled in batchmode
It should only disable graphics device when -nographics is also added. This is not the case Steps to reproduce: 1. Download and ope... Read more
[Regression][PlayMode] 'Callback unregistration failed' error is thrown ...
Steps to repro: 1. Open Unity; 2. Create new project and scene; 3. Enter Play mode; 4. Go to File -> Build Settings; 5. Select PC, ... Read more
[Input] When a fullscreen non-native resolution is used for a standalone...
To reproduce: 1.Create new project, import attached "repro" package. 2.Open and play "test" scene. 3.Notice in left-top corner - 3 G... Read more
[ShaderCompiler] Building project with Standard shader included in Alway...
Steps to reproduce: 1. Create new project 2. Go to "Edit>Project settings>Graphics" and add "Standard" and "Standard (Specular setu... Read more
[Editor] Tooltips are not available for "Script Debugging " and "Create ...
Tooltips are not available for below properties under Standalone Platform in Build Setting window, Refer attached video 1) Script De... Read more
The build continues when there is a build error exception
To reproduce: 1. Open the project, attached by the user (IPreprocessBuild.zip) 2. Make sure that only the "scene" scene is in the b... Read more
[Editor] Crash on switching to any platform
Crash on switching to any platform Steps to repro: 1. Create a new project. 2. File > Build settings 3. Switch to a different platf... Read more
Build Settings window gets corrupted if predefined target platform doesn...
Reproduction steps: - Open the attached project with an Editor which doesn't have Web Player target platform - Open Build Settings ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow