Search Issue Tracker
[Collab] Update icons on files in 'project' tab are still shown, when co...
To reproduce: 1. Create new project 2. Create a new script 3. Push to collab 4. Add one more script 5. In 'services' tab turn off c... Read more
Unity crash while trying to open collab tab
Unity crash while trying to open collab tab 1. What happened Unity crash while trying to open collab tab 2. How we can reproduce ... Read more
Collab - When the user cancels a publish/update operation will generate ...
Assuming you have a Collab-enabled project. Assuming your first initial publish has been done. N.B.: Having a large amount of file... Read more
Cancel button does not terminate uploading process after reopening colla...
To reproduce: 1. Create new project 2. Upload ~100MB unitypackage (reproduced with 'Particle Playground') 3. Start pushing to collab... Read more
Pulled project opening fails on Windows, when it is created on OSX Googl...
To reproduce: 1. Download Google Drive app on OSX 2. Create project in Google Drive folder 3. Push project to collab 4. Pull project... Read more
After reverting script in Collab, Scripts compilation takes for ever, un...
To reproduce: 1. Create a new project. 2. Create a new script. 3. Make it into Collab project. 4. Do some changes inside script. 5. ... Read more
[Collab] "operation is already running" when trying to revert a change w...
1. Open a new Unity project 2. Enable collab 3. Create two scripts "a.cs" and "b.cs" 4. Commit the scripts to collab 5. Add a commen... Read more
History and CollabProxy errors in console
Collab - History and CollabProxy errors in console. 1. What happened Collab errors appear while using Unity. If cleared they will... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow