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Wrong script opened in MonoDevelop
Wrong script opened in MonoDevelop 2) How can we reproduce it using the example you attached (see attached video) - Create a new pr... Read more
[Preset] Unity Remote properties are missing in the Preset of Editor Set...
When preset of "Editor Settings" is created from Project Settings window, "Unity Remote" properties are missing in the Preset, refer... Read more
[Mac]Multiple instances of Visual Studio are opened when selecting to ed...
How to reproduce: 1. In a new Unity project create a Script 2. Attach the Script to any GameObject 3. Open the Script by double-clic... Read more
[macOS] '$(Line)' External Script Editor Argument is passed as a filenam...
How to reproduce: 1. Install MacVim 2. Create a new Unity project 3. Set MacVim as the External Script Editor 4. Set the Args to "$(... Read more
Visual Studio Code "hangs" on debugging
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "scene1" scene 3. Open "MettaurAI" script with Visual Studio Code 4.... Read more
[MonoDevelop] Refactor rename doesn't rename implementations of interfaces
Steps to reproduce: 1) open attached project 2) open 'NewBehaviourScript' with mono 3) Try to refactor-> rename Method() Expected: ... Read more
DirectoryNotFound exception is printed out when opening the attached pro...
DirectoryNotFound exception is printed out when opening the attached project on Mac Reproduction steps: 1. Have Visual Studio for M... Read more
[OSX] Open C# project open both builtin Monodevelop and external editor
To Reproduce: 1. Set external script editor to Xamarin Studio. 2. Open any solution with 'Assets / Open C# Project' Only Reproduci... Read more
[Editor] NullReferenceException thrown on changing the "Asset Serializat...
On changing the "Asset Serialization Mode" from Editor Settings under Project Settings when preset of "Editor Settings" is created a... Read more
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