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Wrong script opened in MonoDevelop
Wrong script opened in MonoDevelop 2) How can we reproduce it using the example you attached(see attached video)- Create a new proje... Read more
OSX Rider is opened without project directory in the arguments and with ...
Reproduction steps:1. Create and open a new project2. Make sure "JetBrains Rider" is set as the External Script Editor in "Preferenc... Read more
[Mac]Multiple instances of Visual Studio are opened when selecting to ed...
How to reproduce:1. In a new Unity project create a Script2. Attach the Script to any GameObject3. Open the Script by double-clickin... Read more
Silent crash on assertion when debugging a generic delegate with an alia...
Reproduction steps:1. Open the attached project "case_1238212"2. Load the "SampleScene"3. Open the "Test.cs" script using Visual Stu... Read more
Visual Studio Code "hangs" on debugging
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "scene1" scene3. Open "MettaurAI" script with Visual Studio Code4. Put... Read more
[MonoDevelop] Refactor rename doesn't rename implementations of interfaces
Steps to reproduce:1) open attached project2) open 'NewBehaviourScript' with mono3) Try to refactor-> rename Method() Expected: g... Read more
DirectoryNotFound exception is printed out when opening the attached pro...
DirectoryNotFound exception is printed out when opening the attached project on Mac Reproduction steps:1. Have Visual Studio for Mac... Read more
[OSX] Open C# project open both builtin Monodevelop and external editor
To Reproduce: 1. Set external script editor to Xamarin Studio.2. Open any solution with 'Assets / Open C# Project' Only Reproducible... Read more
C# Assembly .sln file is empty when no C# files are present in the project
How to reproduce:1. Open the attached project "vsRepro"2. In the top menu bar, go to Assets > Open C# Project3. Inspect the newly... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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