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6
votes
Fixed

Wrong script opened in MonoDevelop

CodeEditors

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Aug 16, 2012

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Version/s: 4.0.0b7

Wrong script opened in MonoDevelop 2) How can we reproduce it using the example you attached (see attached video) - Create a new pr... Read more

0
votes
By Design

[Preset] Unity Remote properties are missing in the Preset of Editor Set...

CodeEditors

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Jul 30, 2020

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Version/s: 2020.2.0a8, 2020.2.0a20

When preset of "Editor Settings" is created from Project Settings window, "Unity Remote" properties are missing in the Preset, refer... Read more

0
votes
Duplicate

[Mac]Multiple instances of Visual Studio are opened when selecting to ed...

CodeEditors

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May 11, 2018

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Version/s: 2018.2.0b2, 2018.2.0b4

How to reproduce: 1. In a new Unity project create a Script 2. Attach the Script to any GameObject 3. Open the Script by double-clic... Read more

0
votes
By Design

[macOS] '$(Line)' External Script Editor Argument is passed as a filenam...

CodeEditors

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Sep 04, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Install MacVim 2. Create a new Unity project 3. Set MacVim as the External Script Editor 4. Set the Args to "$(... Read more

4
votes
Won't Fix

Visual Studio Code "hangs" on debugging

CodeEditors

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Dec 25, 2017

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Version/s: 5.6.2f1

Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "scene1" scene 3. Open "MettaurAI" script with Visual Studio Code 4.... Read more

0
votes
By Design

[MonoDevelop] Refactor rename doesn't rename implementations of interfaces

CodeEditors

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Jan 04, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1) open attached project 2) open 'NewBehaviourScript' with mono 3) Try to refactor-> rename Method() Expected: ... Read more

0
votes
Fixed

DirectoryNotFound exception is printed out when opening the attached pro...

CodeEditors

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May 03, 2017

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Version/s: 2017.1.0b3

DirectoryNotFound exception is printed out when opening the attached project on Mac Reproduction steps: 1. Have Visual Studio for M... Read more

0
votes
Fixed
1
votes
Fixed

[OSX] Open C# project open both builtin Monodevelop and external editor

CodeEditors

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Aug 21, 2015

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Version/s: 5.2.0f1

To Reproduce: 1. Set external script editor to Xamarin Studio. 2. Open any solution with 'Assets / Open C# Project' Only Reproduci... Read more

0
votes
Fixed

[Editor] NullReferenceException thrown on changing the "Asset Serializat...

CodeEditors

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Jul 30, 2020

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Version/s: 2020.2.0a20

On changing the "Asset Serialization Mode" from Editor Settings under Project Settings when preset of "Editor Settings" is created a... Read more

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