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[UWP] Building Unity project solution in Visual Studio is unsuccesfull i...
How to reproduce: 1. Open the attached project 2. In the Project view, double-click CsharpSevenScript.cs to open it in Visual Studio... Read more
[Preset] Dropdown icons for the properties under "Mesh Renderer" preset ...
All properties dropdown icons are missing when preset of "Mesh Renderer" is created, refer attached screenshot. Steps to repro: 1. ... Read more
[Windows][VSCode] "Error while monitoring path" is thrown on removing VS...
"Error while monitoring path" is thrown on removing Visual Studio Code Editor from package manager on Windows OS only. This error is... Read more
[Preset] "Supported Aspect Ratios" dropdown icon overlaps with window la...
On creating preset of "Player Settings", Dropdown icon of "Supported Aspect Ratios" under "Resolution and Presentation" and "Preload... Read more
<CallDelay> Call appears when entering in PlayMode and causes performanc...
When profiling the Editor in 2020.1, a <callDelay> section appears highlighted in editor play-mode that causes a laggy experience in... Read more
Only a small subset of Attribute declarations are included in UnityEngin...
How to reproduce: 1. Open existing or create a new project 2. Import the attached script "StatiClass.cs" 3. inspect Console window ... Read more
Silent crash on assertion when debugging a generic delegate with an alia...
Reproduction steps: 1. Open the attached project "case_1238212" 2. Load the "SampleScene" 3. Open the "Test.cs" script using Visual ... Read more
Unity generates broken C# solution and project files if External Script ...
Steps: 1. Open Editor 2. In Edit/Preferences/External Tools select 'Open by file extension' as the External Script Editor 3. Downloa... Read more
Extension point for "Revision Control Diff/Merge" which allows to add cu...
How to reproduce: 1. Have Rider installed (https://www.jetbrains.com/rider/download/) 2. Create a new Unity project 3. Preferably h... Read more
[Windows] Load previous project on startup check causes domain reload th...
Steps to reproduce (see LoadPreviousProjectOnStartUP.mp4): 1. Enable Rider plugin package for Unity. 2. Go to Preferences -> Gener... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PluginManager::RefreshPlugins when closing the Editor without making any changes with JetBrains Rider selected as the External Code Editor and Google Mobile Ads third-party plugin imported
- GetMainLight() returns incorrect distanceAttenuation value for a Custom Shader when URP Forward+ Rendering Path is used
- Standalone Profiler crash on GuidReservations::Reserve when it is opened on a specific project
- m_RenderPipelineGlobalSettingsMap or m_SRPDefaultSettings is pointing to UnityEngine.Rendering.HighDefinition.HDRenderPipeline when High Definition RP package is removed
- Rendering Debugger fields have no padding at the bottom of the fields list