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Editor becomes unresponsive when the break point is set in Update at run...
The issue only occurs when the object has Audio Source component on it and the script has OnAudioFilterRead method implemented To re... Read more
Visual Studio for Mac doesn't load Project solution if opened from Editor
Reproduction steps:1. Set External script editor to Visual Studio for Mac2. Open any project and double-click any script3. Script is... Read more
DirectoryNotFound exception is printed out when opening the attached pro...
DirectoryNotFound exception is printed out when opening the attached project on Mac Reproduction steps:1. Have Visual Studio for Mac... Read more
MeshFilter's description in CodeEditor is missing it's ending.
To reproduce:1. Create a new script.2. Open it, and type "MeshFilter" so that it's description would show up. Actual result: Descrip... Read more
Recompiling removes previously added references in VS17 solution
Steps to reproduce:1. Open attached project2. Open .sln file with Visual Studio 17 in the project directory3. In solution explorer r... Read more
Unnecessary initialize call
Select items in preferences causes initialize to be called on selected code editor. This happens, because Preferences window will sa... Read more
Extension point for "Revision Control Diff/Merge" which allows to add cu...
How to reproduce:1. Have Rider installed (https://www.jetbrains.com/rider/download/)2. Create a new Unity project3. Preferably have ... Read more
Visual Studio Code can't start debug, because "Multiple targets ... runn...
Reproduction steps: 1. Create a New Project2. Create a Script and open it with Visual Studio Code3. Try to debug Expected Result: Th... Read more
MonoDevelop crashes when issue a forward search in vi mode at the end of...
To reproduce: 1. Open MonoDevelop2. Create new file3. Go to Tools -> Options -> Text Editor -> Behavior and turn on Use Vi ... Read more
Force quitting Visual studio before it launches makes MonoDevelop appear
Steps to reproduce:1. Open any project2. Set external code editor as Visual Studio3. Create any script4. Double click to open in VS5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used