Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0b10
Issue ID
923623
Regression
No
Force quitting Visual studio before it launches makes MonoDevelop appear
Steps to reproduce:
1. Open any project
2. Set external code editor as Visual Studio
3. Create any script
4. Double click to open in VS
5. Before startup finishes, right-click Visual Studio icon and "Force quit"
6. Monodevelop will open and might throw an error
Expected outcome: Once visual studio is forced to quit, nothing happens
Actual outcome: Mono develop tries to pick up the pieces(Opens after VS is closed)
Reproduced on: 5.5.0f3, 5.5.4p1, 5.6.2f1, 2017.1.0b10
Note: Error is thrown in 5.6.2f1 and 2017.1.0b10
"Could not load project '[project name]' with unknown item type '{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1}'
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment