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[Editor] NullReferenceException thrown on changing the "Asset Serializat...
On changing the "Asset Serialization Mode" from Editor Settings under Project Settings when preset of "Editor Settings" is created a... Read more
Unity Play mode freezes when debugging the project using a breakpoint an...
Unity Play mode freezes when debugging the project by using a breakpoint and attaching a MonoDevelop script to the Unity process. St... Read more
Editor hangs if Visual Studio is not properly installed
Unity hangs if the current Visual Studio installation is broken. If Visual Studio fails to open, then Unity's progress bar indicatin... Read more
Unity slows down, becomes unusable when using the Debugger in MonoDevelo...
Unity slows down and becomes essentially unusable when using the Debugger in MonoDevelop and finishing the debugging process with "S... Read more
[Preset] Unity Remote properties are missing in the Preset of Editor Set...
When preset of "Editor Settings" is created from Project Settings window, "Unity Remote" properties are missing in the Preset, refer... Read more
Unity throws Visual Studio integration related XMLException when the pro...
How to reproduce: 1. Create a folder named "Project&" 2. Create a new Unity project inside this folder 3. Open the project in Unity ... Read more
[2018.2] [OSX] Opening script in editor opens multiple instances of Visu...
To reproduce: 1. Create a new project 2. Add new c# script to project 3. Click to open a newly created script Expected: one instanc... Read more
Unity generates broken C# solution and project files if External Script ...
Steps: 1. Open Editor 2. In Edit/Preferences/External Tools select 'Open by file extension' as the External Script Editor 3. Downloa... Read more
OnGeneratedCSProjectFiles isn't triggered if using Visual Studio
Steps to reproduce: 1. Open attached project 2. Go to the project folder and delete CS project files 3. In editor, make sure that c... Read more
Monodevelop crashes when using split screen
To reproduce: 1. Open any script with MonoDevelop 2. Click-hold maximize (green) button to launch split screen on Monodevelop window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow