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Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X
Votes
0
Found in
6000.0.54f1
6000.1.12f1
6000.2.0b10
6000.3.0a2
Issue ID
UUM-111923
Regression
No
[macOS] "Add Component" button is broken when the Editor is moved to a different MacOS workspace
How to reproduce:
1. Enter macOS mission control (ctrl + arrow up) and create an additional workspace
2. Open a new Unity project
3. Enter macOS mission control and manually drag the Editor to a different workspace
4. In the Hierarchy window select the “Main Camera” GameObject
5. In the Inspector window click on the “Add Component” button
Expected result: The "Add Component" window opens
Actual result: The "Add Component" window does not open
Reproducible with: 2023.1.0a1, 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2
Reproducible on: macOS 15.5 (M1 Max)
Not reproducible on: no other environments tested
Note: If you move the Editor back to the original workspace the “Add Component” window opens as expected
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