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NullReferenceException errors are thrown after exiting Play mode when "E...
How to reproduce:1. Open the attached project "clothBug"2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the H... Read more
Cloth piece has an initial residual force upon entering the Play Mode
How to reproduce:1. Open the attached project "ClothTest14.zip"2. In the Hierarchy select "testClothG" ("Objects" > "testClothG")... Read more
[Cloth] Cloth Particles are painted even if clicked outside of cloth
When the mouse has hovered over Cloth particles then clicks outside of cloth, Particles are painted. Steps to repro:1. Create a new ... Read more
Cloth starts jittering when a related gameObject is selected in the Insp...
How to reproduce:1. Open the attached project named "Case_1293351"2. Open the BrokenCloth Scene and enter Play mode3. Select the "Cl... Read more
SkinnedMeshRenderer bounds are not automatically readjusted after changi...
How to reproduce:1) Create a new Unity project2) Create a Plane GameObject3) Add a Cloth Component4) Remove the reference to the mes... Read more
Cloth constraints gradient tool does not have a field for editing constr...
How to reproduce:1) Create a new Unity project2) Add a Cloth Component to any GameObject3) Toggle constraint editing from the Inspec... Read more
BlendShape ignores GameObject scale values when Cloth Component is added
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1149418-ClothBlendshapeBug.zip" Unity project2. Select the "s... Read more
GameObjects don't interact with other GameObjects when the Cloth compone...
Reproduction steps:1. Open the attached “Test Project” Project2. Open the “ClothBugWindows” Scene3. Build the Project4. Open the Bui... Read more
Cloth Component stutters when Animator Update Mode is set to Normal/Unsc...
How to reproduce:1. Open the user's attached project and CLOTHBUGTEST scene2. Enter the Play mode3. In the Scene view, observe the c... Read more
[Cloth] Cloth component assigned to subdivided plane mesh crashes editor
Steps to reproduce:1. Open attached project SampleScene2. Select GameObject component make sure MeshFilter and SkinnedMeshRenderer h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS