Search Issue Tracker

Won't Fix

Votes

2

Found in

2017.4.0f1

2018.3.0a1

2019.1.0a1

2019.1.0f2

2019.2.0a1

2019.3.0a1

Issue ID

1149481

Regression

No

BlendShape ignores GameObject scale values when Cloth Component is added

Cloth

-

How to reproduce:
1. Open the "SampleScene" Scene in the attached "case_1149418-ClothBlendshapeBug.zip" Unity project
2. Select the "sail_blendshape" GameObject in the Hierarchy tab and change its "Folded" BlendShape value in the Inspector tab
3. Observe the effect in the Scene tab

Expected result: the "sail_blendshape" GameObject retains its scale when the "Folded" BlendShape value is being changed
Actual result: the "sail_blendshape" GameObject scale reverts to (1, 1, 1) when the "Folded" BlendShape value is not equal to 0

Reproducible with: 2017.4.26f1, 2018.4.0f1, 2019.1.0f2, 2019.2.0a14, 2019.3.0a11

  1. Resolution Note:

    Currently there are no plans to support blend shapes with cloth. The reason why scaling is ignored here is due to limitations of the skinning system when interacting with cloth. Looking forward as we evolve the cloth system we'll revisit such use cases.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.