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[Camera] NullReferenceException throw on adding the "Scriptable Camera" ...
Adding the "Scriptable Camera" component causes the editor to throw NullReferenceException continuously and component properties are... Read more
DrawProcedural with infinite bounds doesn't render when instance is at e...
Reproduction steps: 1. Open the project from the attached file "1225021.zip" 2. Enter Play Mode 3. Adjust the Main Camera so that th... Read more
[Android][iOS] RenderTexture does not render GameObjects if Camera's Cle...
Reproduction steps: 1. Open the user's attached project "TEST_BUG_fpS.zip" 2. In the Project window under "Assets/Scenes" open "Samp... Read more
Crash on Umbra::TileTraverseTree::init<Umbra::StartCellFinder> when ente...
Reproduction steps: 1. Open the attached project ("1228835.zip") 2. Open the "School" Scene 3. Enter Play mode or select "Main Camer... Read more
No tooltip appears when hovering on the "Target Display" property of the...
How to reproduce: 1. Create a new 3D project 2. Select the "Main Camera" GameObject in the Hierarchy 3. Hover mouse on the "Target D... Read more
GameObject is not culled and can be seen in the Frame Debugger when Came...
How to reproduce: 1. Open the attached project's Scene labeled "CullingTest2" 2. Open the Frame Debugger (Window->Analysis->Frame De... Read more
[Graphics-General] OcclusionCullingData asset does not create in the Pro...
-OcclusionCullingData asset does not create in the Project window if the scene is not saved(untitled). -The untitled scene is not se... Read more
Object is rendered behind a background camera when primary Camera.target...
How to reproduce: 1. Open user's attached "CameraRenderProblem" project 2. Open "SampleScene" Scene 3. Enter Play Mode Expected res... Read more
Projector component incorrectly projects onto objects when X-axis rotati...
How to reproduce: 1. Open the attached 'project-1246689.zip' project and load the 'SampleScene' scene 2. In the Hierarchy window sel... Read more
Projectors project flickering texture on objects in Scene when using Pro...
How to reproduce: 1. Open user's attached project 2. In the Project window go to Assets -> Scenes -> test 3. Open the "Projectors Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera Preview does not detect multiple cameras with same GameObject name
- Crash on TypeTreeIterator::Children() when renaming a corrupted asset while Asset Serialization is set to Mixed
- Cameras (Camera.targetDisplay) render only to Display 0 in the Player when Multi-Display setup is used and DX12 API is set
- [Vulkan] _CameraOpaqueTexture produces a feedback effect on Android Adreno devices when using Vulkan
- Loading animations are hitching or stopping when using "SceneManager.LoadSceneAsync" to load new scenes