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0
votes
By Design

[Camera] Preview window doesn't maintain its size on assigning render te...

Camera

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May 27, 2019

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Version/s: 2018.2.0a6, 2019.2.0b4

Preview windows shrink on assigning render texture, Steps to Repro: 1. Create a new Project 2. Project window > right-click > Ren... Read more

0
votes
Won't Fix

[Camera] Properties doesn't reset for Render Texture

Camera

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May 27, 2019

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Version/s: 2019.2.0b4

Reset functionality is not working for Render Texture Steps to Repro: 1. Create a new Project 2. Project window > right-click > Re... Read more

0
votes
Fixed

Camera prefab icon is blank in Inspector's Improved Prefab section and P...

Camera

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Sep 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b2, 2020.1.0a1

How to reproduce: 1. Create a new project 2. Select the Main Camera in Inspector window 3. Drag and drop Main Camera GameObject to ... Read more

0
votes
Won't Fix

[Rendering] Reset functionality is not working for Occulusion Portal

Camera

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May 31, 2019

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Version/s: 2019.2.0b5

Reset functionality is not working for Occulusion Portal Steps to Reproduce: 1. Create a new project 2. Hierarchy > right-click > ... Read more

0
votes
By Design

Using CommandBuffer.Blit() & empty OnRenderMethod() methods render black...

Camera

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May 27, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project 2. Go to Scenes-> open "CmdBufferAndOnRenderImage" scene 3. Go to the Hierarchy windo... Read more

0
votes
By Design

Two Cameras with identical Viewport Rects create Six Draw Calls instead ...

Camera

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Jun 05, 2019

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Version/s: 2017.4.0f1, 2017.4.29f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached “case_675421-ViewportIssueExample.zip" project and open in Unity 2. Open "TestScene" scene 3. En... Read more

4
votes
Fixed

Preview Camera has wrong CameraType when Camera preview is present on Sc...

Camera

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Jun 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Reproduction Steps: 1. Open the Project within the "case_1163371-CameraTypeIssue.zip" 2. Open the "SampleScene" and select "Main Cam... Read more

0
votes
Won't Fix

Raster Occlusion Culling does not work on specific Nvidia cards

Camera

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Jun 05, 2019

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Version/s: 2017.4.0f1, 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1) Open the attached project and SampleScene 2) Play it Attached renderdoc capture from working and non working versi... Read more

0
votes
Won't Fix

Objects rendered in the ForwardOpaque are excluded from the _CameraDepth...

Camera

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Jun 16, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user-supplied project 2. Open and Play the "SampleScene" Scene 3. Pause the Scene > Select "Main Camera" ... Read more

0
votes
Won't Fix

Shader RenderQueue changes are not reflected on Projectors when RenderQu...

Camera

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Jul 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1170548-projector-render-queue") 2. Open the repro scene ("SampleScene") 3. Se... Read more

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