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2
votes
Fixed

[Crash][OcclusionCulling] Crash when entering visualization mode

Camera

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Aug 16, 2015

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Version/s: 5.2.0b5

Steps to reproduce: 1. Open attached project "OcclusionCullingCrash.zip"2. Open scene "repro"3. Select Main camera in hierarchy4. In... Read more

0
votes
Fixed

Typos in the Occlusion window: Bake tab - see the print

Camera

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Aug 05, 2013

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Version/s: 4.3.0a3

"spesific" - "specific""if a value if 4" - "if value 4 is chosen""don't" - "then all the objects...will block visibility and the obj... Read more

0
votes
Fixed

Artifacts in Camera Preview when using Defered rendering and "Depth only...

Camera

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Aug 02, 2016

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Version/s: 5.3.5f1

Reproduction steps:1. Open the project2. Open "TestScene" scene.3. Setup Editor and Game window to be side by side.4. Select "Main C... Read more

2
votes
Fixed

[ImageFX][Fix Included] Game View is completely black when using adaptiv...

Camera

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Jun 20, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project2. Open 'test' scene3. Notice the 'Cube' game object has a scale of 0 on X axis and ... Read more

0
votes
Not Reproducible

RenderToCubemap memory leak

Camera

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Oct 27, 2015

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Version/s: 5.2.2p1

Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Open profiler or task manager4. Run scene and notice how memory ... Read more

0
votes
Fixed

[LOD] LODGroup levels shows different values between Inspector and Scene

Camera

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May 24, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1) Download and open attached project "LODtest" in Unity.2) In hierarchy, click on "American_Elm_Desktop" or "Cu... Read more

0
votes
Fixed

[HDR] Camera doesn't detect transparency if HDR is enabled

Camera

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Sep 16, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project in Unity 5.12. Open scene "Test" and run it3. Both, red cube and plane, are rendered4. ... Read more

2
votes
Fixed

"Releasing render texture that is set as Camera.targetTexture!" error an...

Camera

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Jul 05, 2016

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Version/s: 5.4.0b23

Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Notice that camera has Render Texture attached4. In project tab,... Read more

0
votes
By Design

[OcclusionCulling]Occlusion culling culls visible objects

Camera

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Oct 29, 2015

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Version/s: 5.2.2p1

To reproduce:1. Open project.2. Open the scene "CullingBugScene"3. Rebuild occlusion culling4. Play the sceneNotice that visible obj... Read more

0
votes
Fixed

LOD - NullReferenceError when closing the Object Picker window

Camera

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Sep 06, 2013

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Version/s: 4.3.0b2

To reproduce:- Open attached project and launch "test" scene- Select Main Camera and go to LODGroup component in Inspector- Click on... Read more

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