Search Issue Tracker
[LOD] nextNode.rendererData.m_RendererType==kRendererMesh assert in 5.4
Steps to reproduce: 1. Open attached project "818781V2.zip"2. Open the only scene in it and enter play mode3. Notice assert being sp... Read more
Render Texture with an alpha channel causes visible text or image become...
Repro steps:1. Open "UnityArtifactsTest.zip" project2. Load "TestScene" scene3. Enter playmode4. Observe that white box which is mov... Read more
Square-shaped objects cast round-shaped shadows when Lens Shift Camera s...
Steps to reproduce:1. Open the attached project2. Open "SampleScene" scene3. Select "Main Camera" in the Hierarchy window4. In the I... Read more
Maya "Look at camera" rotation interpreted on a different axis
Repro steps: 1. Open "MinimalReproProject.zip" project2. Drag "Cam_21mm_mayaLook" to the Hierarchy window/Scene window Expected resu... Read more
[LOD] LOD rendered are active after disabling LOD group in Play mode
To reproduce:1. Open attached project;2. Open LODBugTest scene;3. Enter Play mode;4. Press Enable/ Disable LOD button. Expected resu... Read more
Camera.main.WorldToScreenPoint() returns negative Y value when changing ...
To reproduce:1. Open attached project2. Open the Test scene.3. Change the position(z value) of gameobject "Main Camera"4. Notice y v... Read more
Crash on RenderTexture::DiscardContents when loading reflection probes
To reproduce:1. Open attached project2. Open the scene "start"3. Press playUnity should now crash Reproduced on: 5.2.4f1, 5.3.6p5, 5... Read more
Scaling camera view which was created by using "Handles.DrawCamera" resc...
When using Handles.DrawCamera to draw camera view on another window, rescaling that window results in a Game view camera scale chang... Read more
When scaling camera view which was created by using "Handles.DrawCamera"...
Steps to reproduce:1. Open attached project2. Go to Window -> Test Window3. Start play mode4. Select "Main Camera" gameObject in ... Read more
Cinemachine Collider creates an empty object at the scene origin which c...
How to reproduce:1. Open attached project "New Unity Project.zip" and scene "SampleScene"2. Enter Play mode3. Observe Scene or Game ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components