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[Windows] CommandBuffer.Blit() flips Scene view when Antialiasing is off...
To reproduce: 1. Download attached project "BugReport.zip" and open in Unity 2. Open "BlitFlipping" Scene 3. Enter Play Mode Expe... Read more
Graphics.Blit with camera rendering to texture not taking Tilling and Of...
Steps to reproduce: 1. Open user attached project (TilingIssues) 2. Open "test" scene 3. Select the "rt" render texture from the hie... Read more
[WebGL] Scene does not render correctly if Camera does't clear and HDR i...
To reproduce: 1. Open the project, attached by user (dontclear56-new.zip) 2. Build and run the project for WebGL 3. Observe the spi... Read more
Attempting to render to a part of RenderTexture using the Viewport Rect ...
Steps to reproduce: 1. Open attached Unity Project "920065 - BugReport.zip". 2. Load Scene "RenderScene". 3. Select "Render" object... Read more
CommandBuffer CameraEvent does not respect shader rendering queue
Steps to reproduce: 1. Download and open the attached project("CommandBufferBugProject.zip") 2. Enter Play mode Expected result: sp... Read more
Editor crashes at RegisterPrepareRenderNodesCallback after baking occlus...
Steps to reproduce: 1. Download attached project and open "menu" scene (Scenes->Menu) 2. Select camera (name: Water4AdvancedReflecti... Read more
Canvas are not being rendering untill the Canvas component or its Game o...
To reproduce: 1. Download attached project "Central de Jogos.zip" and open in Unity 2. Open "Salao de Jogos" scene 3. Enter Play mo... Read more
Setting RenderTexture.active when the script executes in edit mode resul...
To reproduce: 1. Open attached Unity project "TestRenderTexture.zip" 2. Open "Test" scene 3. Try to click on either camera or direct... Read more
Viewport Rect settings are ignored when Camera is rendering texture
To reproduce: 1. Download attached project "ViewportTesting_NoVR.zip" and open in Unity 2. Open "test" scene 3. Enter to Play mode ... Read more
Camera Preview does not display all lights in forward rendering mode
Vlad: This appears to have been fixed in 2017.1. Unfortunately I was unable to locate the fix by searching similar cases, and am no... Read more
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