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1
votes
Won't Fix

Reducing camera's near clipping plane reduces its effective far clipping...

Camera

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Jan 26, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Create a new scene 2. Add a sphere, set the sphere's scale to (99000,99000,99000), and set its z position to 222000... Read more

0
votes
Fixed

[Metal][iOS] dynamic batching on iOS Metal devices causes mesh corruptio...

Camera

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Jan 16, 2017

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Version/s: 5.5.0p3

Reproduction Steps: 1. Open User's project 2. Select Metal 3. Enable Dynamic batching 4. Build and deploy to iOS device 5. Press "Sc... Read more

4
votes
Duplicate

[Camera] Objects culled within the camera's view gizmo when using custom...

Camera

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Jan 20, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 2. Enter Play mode Notice how the red spheres pop in and out as the camera moves ... Read more

0
votes
By Design

Projector is rendered after some Image Effects, even if material RenderQ...

Camera

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Dec 05, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download and open the attached project 2. Look at the game view Expected result: projector is rendered befor... Read more

0
votes
Won't Fix

Transparent object with negative scale makes game view black in Play mod...

Camera

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Dec 12, 2016

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Version/s: 5.5.0f3

Transparent object with negative scale doesn't work with RenderTexture. Screen becomes black when in Play mode. Problem appears in P... Read more

0
votes
Fixed

[Occlusion]Editor crashes when baking occlusion in a scene with a small ...

Camera

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Nov 23, 2016

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Version/s: 5.5.0f1

Steps to reproduce: 1. Download and open the attached project 2. Open scene Assets/1-Comparison Scene/"Scene" 3. Activate Gameobject... Read more

0
votes
Fixed

Closed occlusion portal doesn't occlude an area

Camera

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Nov 19, 2016

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Version/s: 5.5.0b7

Reproduction steps: 1. Open the attached project 2. Select "GameObject (1)" in the hierarchy 3. Uncheck the "open" property under Oc... Read more

8
votes
By Design

Occlusion Culling doesn't work for additively loaded scene if original s...

Camera

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Nov 16, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1. Open attached project 2. Open scene "Winterlandscape/main_scene" 3. Notice that it has OC baked 4. Open up "... Read more

0
votes
Not Reproducible

Water Reflection and Refraction rendering is different between the Edito...

Camera

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Nov 09, 2016

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Version/s: 5.5.0b11

Reproduction steps: 1. Open the attached project (WaterTest.zip); 2. Open the Main.unity scene; 3. Click on the WaterCamera; 4. Try ... Read more

0
votes
Fixed

[OcclusionCulling] Editor crashes after occlusion culling baking is fini...

Camera

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Oct 19, 2016

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Version/s: 5.5.0b7

Steps to reproduce: 1. Open provided project 2. Open Assets/Scenes/Classic_E01_F01/Classic_E01_F01.unity 3. Open Window/Occlusion C... Read more

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