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Fixed in 5.5.1



Found in


Issue ID




[OcclusionCulling] Editor crashes after occlusion culling baking is finished



Steps to reproduce:

1. Open provided project
2. Open Assets/Scenes/Classic_E01_F01/Classic_E01_F01.unity
3. Open Window/Occlusion Culling
4. Switch to Bake tab in Occlusion Culling window
5. Set "Smallest Occluder = 2", "Smallest Hole = 0.5", "Backface Threshold = 50"
6. Press "Bake" button
=> After baking is done observe that the editor crashes. No bug-reporter pops up. Only a windows message "Unity Editor has stopped working"

Reproduced with: 5.5.0b6, 5.5.0b10
Not reproducible: 5.4.2f1, 5.5.0b5
Regression introduced in 5.5.0b6

Comments (1)

  1. MatCri

    Sep 11, 2018 22:51

    Never happened to me until I updated to Unity 2018.
    Now it happens everytime when I try to see the the Scene tab while Occlusion Culling tab is active.

    Seeing the Scene tab while Occlusion Culling is not active or seeing Occlusion Culling tab while no in the Scene Tab doesn't trigger the crash.

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