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[Graphics-General] OcclusionCullingData asset does not create in the Pro...
-OcclusionCullingData asset does not create in the Project window if the scene is not saved(untitled). -The untitled scene is not se... Read more
DrawProcedural with infinite bounds doesn't render when instance is at e...
Reproduction steps: 1. Open the project from the attached file "1225021.zip" 2. Enter Play Mode 3. Adjust the Main Camera so that th... Read more
SetCameraCullingPlane() does not modify the Plane index
How to reproduce: 1. Open the attached (CameraProperties.zip) project 2. Open the "SampleScene" Scene 3. Enter the Playmode -> see t... Read more
Occlusion culling culls walls that are seen by the Camera when the room ...
Reproduction steps: 1. Open user's attached project "Occlusion Culling Issue 2019.3.0f5" and scene "_Main Scene" 2. Enter Play Mode ... Read more
Square-shaped objects cast round-shaped shadows when Lens Shift Camera s...
Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" scene 3. Select "Main Camera" in the Hierarchy window 4. In ... Read more
[SRP] Shadow culling ignores Lens Shift setting on Camera
To reproduce: 1) Open the attached project and scene 2) Look at the game view Expected: Each object visible in the game view cast a... Read more
[XR][Stereo360] Camera.stereoSeparation has no effect when used in a Sta...
To reproduce: 1. Open the user's attached project ("project.zip") using the EnvIronman VM (more information in Edit). 2. Press Play ... Read more
Physical Camera sets to False in Play mode when using ScreenCapture.Capt...
Steps to reproduce: 1. Open the attached project "Case_1192257" 2. Open "SampleScene" 3. Open the Screenshot script, change the supe... Read more
Shadows are not displayed in Game View when Physical Camera component is...
How to reproduce: 1. Open user's attached project 2. Open 'SampleScene' Scene 3. Move 'Cube Center' GameObject along the positive X-... Read more
"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...
How to reproduce: 1. Open attached project and open the SampleScene scene 2. Enter the Play Mode 3. Capture a frame in the Frame Deb... Read more
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