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Unity freezes on an Easy Save plugin script when project is being built
To reproduce:1. Open user's attached project ("Ridunkulous2019")2. CTRL +B to Build the project- Editor freezes Reproduced with: 201... Read more
Empty folder that was selected for Build is deleted if build fails
How to reproduce:1. Open the attached "repro.zip" project2. In Build settings, switch Target Platform is set to "UWP"3. Click the "B... Read more
Sprite sheets in asset bundles built by scriptable build pipeline crash ...
How to reproduce:1. Open project "SpriteCrash.zip"2. Open "SampleScene" Scene3. Enter the Play mode4. Click on "load Bundles" button... Read more
SyntaxError is thrown when opening buildreport.json
How to reproduce:1. Create and build a new Unity project (File > Build Settings... > Build)2. Open Google Chrome and enter chr... Read more
Long Player build times when using the Accelerator and Addressables loca...
Reproduction steps:1. Open attached project "share.zip"2. Setup project for Accelerator3. In Editor menu, click Tools -> Build Al... Read more
[BuildReport] report in IPostProcessBuildWithReport provides incorrect i...
IPostProcessBuildWithReport allows users to retrieve information about a build after it's finished. However, much of this informatio... Read more
Destroying a Game Object inside "IPostprocessBuildWithReport.OnPostproce...
Reproduction steps:1. Open "1203536" project2. Notice that there are no GameObjects in the Scene3. Build a Standalone Player Expecte... Read more
[Build] Shader Variants compilation takes additional time when building ...
How to reproduce:1. Create a new project2. Build it Expected results: Build finishes in approx. 6-7 seconds, i.e. the build time on ... Read more
[Android] Scripts changes do not take effect in builds after "Scripts on...
To reproduce:1. Open the attached project2. Build and Run the "SampleScene" on Android device3. Check the "Development Build" and "S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AnnotationManager::CanHideLODLabels when opening the Gizmos dropdown menu
- "Default Play Mode" button does not appear in the Editor toolbar after installing Multiplayer Play Mode package
- Icon of the button that opens Player 2 window is barely visible in the Active Scenario window when using Light Editor Theme
- It is possible to disable the Low Resolution Aspect Ratios setting on non-Retina displays when the display's scale is set to a value higher than 100%
- The “Default” overlay preset is selected and not marked dirty but the overlay itself is still unsaved when deleting a different preset