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0
votes
By Design

[iOS] Unity Build fails: UnityLinker.exe did not run properly!

Build Pipeline

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Oct 26, 2018

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Version/s: 2017.4.15f1, 2018.2.13f1, 2018.2.17f1, 2018.3.0b11, 2019.1.0a9

Steps: 1. Build the attached project ("demo-small.zip") Expected: successfully build. Actual: build fails with errors in the Consol... Read more

0
votes
Won't Fix

'Compiling Shader Variants' progress bar is inaccurate when building a p...

Build Pipeline

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Oct 09, 2018

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Version/s: 2018.3.0b1

How to reproduce: 1. Create a new LWRP/HDRP project 2. Build the project 3. Wait for the 'Compiling Shader Variants' progress bar to... Read more

0
votes
Won't Fix

Built player fails after renaming MD classes during building

Build Pipeline

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Aug 11, 2018

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Version/s: 2018.2.0a1, 2018.3.0f1, 2019.1.0a12

To reproduce: 1) Open attached project (in the first email of customer: SlimAssetBug.2018.2.zip) 2) Run in Editor Expected: The two... Read more

8
votes
Active

[Freeze] Editor fails to close after using VREditor.SetVREnabledDevicesO...

Build Pipeline

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Dec 13, 2018

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Version/s: 2018.1.0a4, 2018.3.0f2, 2019.1.0a1

Steps to reproduce: 1. Download latest attached project(oc link) 2. Run it through command line: <PATHTOEDITOR> -batchmode -quit -pr... Read more

0
votes
By Design

Empty scene contains unnecessary resources.assets.resS file when built t...

Build Pipeline

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Oct 31, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0b7, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open Meta project 2. Create empty Scene 3. Build that empty Scene Reproducible with: 2017.4.19f1, 2018.3.3f1, 2019... Read more

1
votes
Duplicate

Building to iOS fails with an error "DXT5 compressed textures are not su...

Build Pipeline

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Jan 18, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Download user's attached repro project from the given link in the Edit field 2. Build the project to iOS 3. Not... Read more

0
votes
By Design

Globalgamemanagers generation is not deterministic when Building Project

Build Pipeline

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Feb 01, 2019

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Version/s: 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open attached project 2. Build for Windows Standalone twice 3. Compare both files Reproducible with: 2018.3.5f1, 2... Read more

0
votes
By Design

Shader with cleared ShaderCompilerData is still present in the build files

Build Pipeline

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Feb 04, 2019

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Version/s: 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open original project "ShaderStripping.zip" 2. Build it on Windows platform 3. Open Build\ShaderStripping_Dat... Read more

0
votes
Fixed

Build settings window has a deleted scene in it upon new project creation

Build Pipeline

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Jan 02, 2019

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Version/s: 2018.3.0a1

Reproduction steps: 1. Create a New Project 2. Open the Build Settings Expected Result: No scenes added to the Build Settings Actu... Read more

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